4klang
ShaderPiPFX
4klang | ShaderPiPFX | |
---|---|---|
4 | 1 | |
272 | 9 | |
- | - | |
0.0 | 0.0 | |
about 2 years ago | almost 3 years ago | |
C++ | C++ | |
MIT License | MIT License |
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4klang
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help packing sound in <4k
I had a deeper look at 4klang, it looks like it's not really taking care of sound output, it's "only" creating the sounds and filling a buffer (I might be wrong, that level of assembly is soooooo over my head. still damn interesting to read, tho)
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Is there an audio equivalent of SVG?
Another thing that comes very close is this: https://github.com/hzdgopher/4klang This is a synth supposed to produce a size-compact output suitable for demos and similar scenarios. It does not create a XML (merely the opposite) but the main point is that the principles are close to what you are describing.
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Creating procedural audio for demos
Two resources that spring to mind are 4klang and this old article series by kebby that doesn't seem to be online any longer. Mirrored here.
ShaderPiPFX
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[Tool] ShaderPiPFX - HLSL live player
-v0.4.5 Alpha version- Open Source at https://github.com/DarknessFX/ShaderPiPFX Download at https://github.com/DarknessFX/ShaderPiPFX/releases/download/v0.4.5/ShaderPiPFX.zip
What are some alternatives?
element - Element Audio Plugin Host
FFNx - Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
aeolus_plugin - Pipe organ synthesizer (VST plugin)
Ghurund - My DirectX 12 playground - engine, editor and a sample game.
OTTO - Sampler, Sequencer, Multi-engine synth and effects - in a box! [WIP]
windows-terminal-shaders - A small collection of terminal shaders
traKmeter - Loudness meter for correctly setting up tracking and mixing levels (gain staging).
reshade - A generic post-processing injector for games and video software.
upx - UPX - the Ultimate Packer for eXecutables
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
mt32-pi - 🎹🎶 A baremetal kernel that turns your Raspberry Pi 3 or later into a Roland MT-32 emulator and SoundFont synthesizer based on Circle, Munt, and FluidSynth.
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2