420weedsmoker69
VoicemenuGenerator
420weedsmoker69 | VoicemenuGenerator | |
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6 | 2 | |
1 | 4 | |
- | - | |
0.0 | 8.7 | |
over 2 years ago | about 3 years ago | |
C++ | ||
- | GNU General Public License v3.0 only |
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420weedsmoker69
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How would I deal with Sensory Overload and Audio Processing Disorder?
I actually have recursive psuedovoice-menus that store my call(out)s. I have an explanation on them here, and I store my calls in a file.
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I reworked my generator for more binds. Your thoughts?
A while back I made a generator to make nested bind-voicemenus (like the one in tribes or the CS:GO weapon selection) more efficiently, without wasting so much time to make my binds. Over some months I reworked this tool so it's much better than before hand. I still need criticism for this tool tho, so I can improve it.
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How can I improve my binds (and their layouts)?
So I have made a ton of binds (linked here) for my config with this recursive bind-voicemenu system that's seems to be working alright. Unfortunately it feels like I have to look at the display to select a bind, and my body feel slow at selecting a bind. (NOTE: You need my CmdMenuGenerator to make these binds.)
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How do I sound like a guy so I can stop getting kicked?
I use my binds organized in voicemenus for this reason. I swear I fear I'll get ostracized just for using voice chat, since I feel like my external voice (the voice that isnt from you speaking) is ass.
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Gonna become a Medic mains for the better of my team, any tips?
Make binds to alert your team on your medigun and über status, like I did with my own binds.
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Medic scripts
I have binds to tell my pocket to push, tell my team my über status, and alert the team to which medigun I'm using. They're stored in my Command Menu system. (More information in this link.)
VoicemenuGenerator
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The utility of informating Binds
You typically can't have many binds on your keyboard, but this isn't really a problem at all, since you can just reorganize binds into voice menus and recursively link voice menus together. (I don't mean Source voicemenus that use voicecommands.)
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Adding New Keyboards To Tf2
It's not. You are better off using a custom voice menu of some kind.
What are some alternatives?
Ultimate-TF2-Visual-Fix-Pack - A pack of visual fixes for TF2, to be sent to Valve.
team-comtress-2 - Team Fortress 2, but with a lot of fixes, QoL improvements and performance optimizations! [Moved to: https://github.com/mastercomfig/tf2-patches]
comfig-fortress - A fun TF2 server experiment focusing on game balance and reliability
CmdMenuGenerator - A generator for efficient creation of recursively-nested voicemenus for commands.
TF2LeakInfo - Compiled list of information gained from the TF2 Source Code leak.
scalu - scalu is an event-based programming language and compiler targeting config files in Valve's Source Engine
cool-source - Modified Source Engine
tf2-res-file-list - List of most Team Fortress 2 HUD resource files with screenshots
SourceDemoRender - Multithreaded, hardware accelerated solution to create high quality movies for the Source engine.