3d-game-shaders-for VS FreeCAD

Compare 3d-game-shaders-for vs FreeCAD and see what are their differences.

FreeCAD

This is the official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler. (by FreeCAD)
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3d-game-shaders-for FreeCAD
1 234
- 17,619
- 2.4%
- 10.0
- 4 days ago
C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

3d-game-shaders-for

Posts with mentions or reviews of 3d-game-shaders-for. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-27.

FreeCAD

Posts with mentions or reviews of FreeCAD. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-20.

What are some alternatives?

When comparing 3d-game-shaders-for and FreeCAD you can also consider the following projects:

zdog - Flat, round, designer-friendly pseudo-3D engine for canvas & SVG

LibreCAD - LibreCAD is a cross-platform 2D CAD program written in C++17. It can read DXF/DWG files and can write DXF/PDF/SVG files. It supports point/line/circle/ellipse/parabola/spline primitives. The user interface is highly customizable, and has dozens of translations.

FreeCAD_assembly3 - Experimental attempt for the next generation assembly workbench for FreeCAD

Visual Studio Code - Visual Studio Code

libredwg - Official mirror of libredwg. With CI hooks and nightly releases. PR's ok

qcad - QCAD - The Open Source 2D CAD. QCAD is a cross-platform CAD solution for Windows, macOS and Linux. It supports the DXF format and optionally the DWG format (through a proprietary plugin).

OpenBuilds-Fusion360-Postprocessor - Post Processor for Fusion 360 for use with OpenBuilds Machines running Grbl 1.1

plasticity

Universal-G-Code-Sender - A cross-platform G-Code sender for GRBL, Smoothieware, TinyG and G2core.

go-unsplash - Go Client for the Unsplash API

Meshroom - 3D Reconstruction Software

solvespace - Parametric 2d/3d CAD