3D-Raycaster-Engine
vulkan_ray_tracing_minimal_abstraction
3D-Raycaster-Engine | vulkan_ray_tracing_minimal_abstraction | |
---|---|---|
1 | 2 | |
2 | 91 | |
- | - | |
3.8 | 4.3 | |
over 3 years ago | 3 months ago | |
C | C++ | |
- | GNU General Public License v3.0 only |
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3D-Raycaster-Engine
vulkan_ray_tracing_minimal_abstraction
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Are there any good c examples?
This raytracing sample is all in C.
- Is there a comprehensive developer's guide about the new Vulkan RT extensions?
What are some alternatives?
McCode - The home of the McStas (neutrons) and McXtrace (x-rays) Monte-Carlo ray-tracing instrument simulation codes.
xash3d-fwgs - Vulkan Ray Tracing fork of Xash3D FWGS engine. Intended to be merged into master at some point in the future.
RetroFPSStudio - The public repo of Retro FPS Studio (RFS), for educational reading and not for reuse. See license.
c-ray - c-ray is a small, simple path tracer written in C
linon - Non-Linear Ray Casting on the web, and on your desktop too
vk-bootstrap - Vulkan Bootstrapping Iibrary
ascii-raytrace - ray tracing on the command line
vkbasicapp
sl3dge - Simple Lightweight 3D Game Engine
C-Raytracer - A CPU raytracer from scratch in C
hybrid-rendering - A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.