360-VJ
Add another dimension to your VJing with the 360-VJ effect pack! Rotate 360 and Fisheye videos, convert 360 and Flat videos to Fisheye. Great for fulldome and immersive VJing. (by DanielArnett)
tinyshader
Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V (by felipeagc)
360-VJ | tinyshader | |
---|---|---|
2 | 4 | |
94 | 41 | |
- | - | |
1.8 | 2.6 | |
about 1 year ago | about 3 years ago | |
C | C | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
360-VJ
Posts with mentions or reviews of 360-VJ.
We have used some of these posts to build our list of alternatives
and similar projects.
- Reprojection: convert between 360, Fisheye, and Flat videos with this new Resolume effect for Mac/PC.
-
[UON 4K60 HDR] 1.5 HR HEAVY DnB set with my multilayered visuals for sound reactivity as well as my custom Resolume effects made in Wire!
Also featuring a number of 360/VR loops I made, which can have their view direction changed in realtime with Daniel Arnett's 360 VJ plugin! You can find that here if you want to mess with VR content :)
tinyshader
Posts with mentions or reviews of tinyshader.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2020-12-27.
- A lightweight, easy to embed HLSL to SPIR-V compiler written in C99
- Tinyshader: a lightweight HLSL to SPIR-V compiler (work in progress)
-
Is there any simple layer (C/C++) which would take care of the long syntactic sugar?
For dynamic shader compilation you can try my HLSL compiler, it's pretty small and easy to integrate: https://github.com/felipeagc/tinyshader
What are some alternatives?
When comparing 360-VJ and tinyshader you can also consider the following projects:
SPIRV-VM - Virtual machine for executing SPIR-V
VulkanDemo - A cross-platform spike using Vulkan to render a complex, lit and shadowed environment.
redgpu - The best GPU API in the world. Better than Metal, Vulkan and other garbage.
indi-3rdparty - INDI 3rd Party drivers repository
ztorg - Main working repository for zse library, a sandbox utitily for game development or any other interactive program.
glslang - Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
vk-bootstrap - Vulkan Bootstrapping Iibrary