2D-Character-Controller VS LibVLCSharp

Compare 2D-Character-Controller vs LibVLCSharp and see what are their differences.

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2D-Character-Controller LibVLCSharp
16 287
1,122 1,385
1.2% 1.7%
0.0 6.0
11 months ago 14 days ago
C# C#
- GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

2D-Character-Controller

Posts with mentions or reviews of 2D-Character-Controller. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-20.

LibVLCSharp

Posts with mentions or reviews of LibVLCSharp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-07.

What are some alternatives?

When comparing 2D-Character-Controller and LibVLCSharp you can also consider the following projects:

unity-movement-ai - A Unity library for common movement AI

Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

kubernetes-reflector - Custom Kubernetes controller that can be used to replicate secrets, configmaps and certificates.

LiveCharts2 - Simple, flexible, interactive & powerful charts, maps, and gauges for .Net, LiveCharts2 can now practically run everywhere WPF, WinForms, Xamarin, Avalonia, WinUI, UWP.

ActiveRagdoll - From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)

OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

zfrag - Zen Game in which you can manually defrag a virtual Hard Disk, Made with Unity.

Interactive Data Display for WPF - Interactive Data Display for WPF is a set of controls for adding interactive visualization of dynamic data to your application. It allows to create line graphs, bubble charts, heat maps and other complex 2D plots which are very common in scientific software. Interactive Data Display for WPF integrates well with Bing Maps control to show data on a geographic map in latitude/longitude coordinates. The controls can also be operated programmatically.

DarkSide

AssimpNet

Auto-Setup-for-Unity - iClone / Character Creator / ActorCore Auto Setup for Unity Script

Win2D - Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.