22120
DiligentEngine
22120 | DiligentEngine | |
---|---|---|
13 | 25 | |
2,638 | 3,331 | |
- | 1.4% | |
9.7 | 9.4 | |
over 2 years ago | 4 days ago | |
JavaScript | Batchfile | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
22120
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Is there a browser addon which locally archives every website I visit?
Here. An archivist browser controller that caches everything you browse, a library server with full text search to serve your archive.
- Show HN: Irchiver, your full-resolution personal web archive
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Ask HN: Full text search engine in JavaScript for English and and Chinese?
Following your "hilarious" and disrespectful answer here https://github.com/i5ik/22120/issues/63#issuecomment-7275272..., I would prefer that you remove any reference to SingleFile in the description of your project. I could not open an issue because you blocked me. And please don't accuse people without proof.
- 22120: self-host the Internet with an Offline Archive. Similar to ArchiveBox, SingleFile and WebMemex. Works well with WorldBrain/Memex to give you full-text search. Why not WARC? Uses Chrome DevTools protocol to intercept all requests, and caches responses against a key of (method, URL)
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Request: Proxy caching all visited websites text in DB, making history searchable
https://github.com/i5ik/22120 is a tool that archives as you browse that you can then view offline later
- Is the there a way I can cache videos(reddit.4chan) I watch in browser (Linux)?
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So you want to write a GUI framework
My solution to this (it's been done before), is to use the existing browser engine (not the system webview) installed. So far I only utilize Chrome, but as the way I connect to it is over the Chrome DevTools protocol which is somewhat fluent with the Remote Debugging Protocol[0] that Firefox is doing, this is a reasonable approach.
So far my "tool" to do this is simply a template repository with some conveniences, providing in essence a skeleton for these types of apps. I hope to flesh this out a little more, and expose a much richer API, as well as convert some of my existing popular apps (like 22120[1]) to the "framework".
The benefit of this is Graderjs has a built in 'app builder' that can create a cross-platform binary (excluding or ignoring the necessity (on MacOS) and near-necessity (on Windows) to sign your executable somehow, that lets you display your UI in JS/HTML/CSS using the already installed browser engine, as well as run code in NodeJS and using the rich APIs[2] of the browser engine itself. I'm really happy with this project and think that, even tho it's small now, it will in time become my most popular and powerful one: even bigger than my remote browser and popular web archiver.
Just give it time! :)
[0]: https://firefox-source-docs.mozilla.org/remote/index.html
[1]: https://github.com/i5ik/22120
[2]: https://chromedevtools.github.io/devtools-protocol/tot/Brows...
The GraderJS: https://github.com/i5ik/graderjs
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Ask HN: Why saving webpages on hard disk has not got better?
I use this to backup pages automatically
https://github.com/i5ik/22120
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Saving all browsed websites automatically
Does this potentially help? https://github.com/c9fe/22120
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Make Your Own Internet Archive with Archive Box
From the blog comments, I think this is what youโre after https://github.com/c9fe/22120
DiligentEngine
- DiligentGraphics: Open-source cross-platform rendering middleware
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We Are Doomed: A pessimistic point of view of "modern software engineering"
Neither Apple nor Microsoft want any usable multiplatform graphics API. For this reason, none of them delivers such a thing.
If you want a multiplatform graphics API, you should use a library which implements such API on top of these native OS-specific APIs.
I have good experience with that one: http://diligentgraphics.com/diligent-engine/ Iโve used it couple times on Windows with D3D12 backend, and on Linux with GLES 3.1 backend.
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The Ultimate Cross-Platform Rendering Engine?
Diligent Engine: They say their engine is the successor of bgfx, but I'm not rly into that topic.
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Collecting the best C++ practices
Diligent Engine. A Modern Cross-Platform Low-Level 3D Graphics Library and Rendering Framework Tweet.
- Diligent Engine 2.5.3 is out: path tracing tutorials, render state cache, hot shader reload and more
- Good repos for beginners to browse that follow best modern C++ practices (including testing, static analysis etc...)
- Check out a new path tracing tutorial in Diligent Engine that shows how to use a render state packager to build pipeline states off-line and pack them into archive so that they can be loaded fast at run time.
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Improving my CPP skills
Read other people's code (I recommend modern small to medium sized github projects, because large ones can be overwhelming) or else you will forever stay in your bubble of how things are done. For example, I had learned a thing or two by using (and code browsing) diligent engine's source.
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What is a good absolutely minimalist game/rendering engine?
Diligent Engine
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A Rant on Developers
I'm not speaking out of my ass, either, I have very actively followed low-level development being done towards open-source engines such as Diligent and Wicked. I personally am a contributor to the latter engine, as well. It is baffling to me that independent developers don't support this platform.
What are some alternatives?
ArchiveBox - ๐ Open source self-hosted web archiving. Takes URLs/browser history/bookmarks/Pocket/Pinboard/etc., saves HTML, JS, PDFs, media, and more...
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
asciidoctor-latex - :triangular_ruler: Add LaTeX features to AsciiDoc & convert AsciiDoc to LaTeX
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
pywb - Core Python Web Archiving Toolkit for replay and recording of web archives
rust-gpu - ๐ Making Rust a first-class language and ecosystem for GPU shaders ๐ง
SingleFile - Web Extension for saving a faithful copy of a complete web page in a single HTML file
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
notes - A zero dependency shell script that makes it really simple to manage your text notes.
LLGL - Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
DownloadNet - ๐พ DownloadNet - All content you browse online available offline. Search through the full-text of all pages in your browser history. โญ๏ธ Star to support our work!
raylib - A simple and easy-to-use library to enjoy videogames programming