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Top 12 rpg-engine Open-Source Projects
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openmw
OpenMW is an open-source open-world RPG game engine that supports playing Morrowind. Main repo and issue tracker can be found here: https://gitlab.com/OpenMW/openmw/
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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OpenMB
Open Source role-playing game engine for Taleworlds' Mount&Blade Series written in C# using Ogre3d Engine
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SaaSHub
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lotgd-game
The version IDMarinas Edition is based on the version 1.1.2 Dragonprime by Dragonprime Development Team (Dragonprime) and have code of Oliver Brendel (NB Core).
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Grimlore-Land-of-the-Heretic-Hand
2D Open world ascii rpg game written in Python 3, standard library
OpenMW - The Elder Scrolls Morrowind clone. C++, OpenGL
ScummVM - Engine to run DOS Point & Click Adventure games. C++, SDL2, OpenGL
OpenGothic - Gothic 2 clone. C++, DX12, Vulkan, Metal
OpenMB - Mount & Blade clone. C#, Oger3D
Yes, I guess I could do that, then maybe I can get it upstreamed.
However I was misremembering a bit and misspoke before both about how easy it's been to support Windows 95 (it was easy up until a few mingw-w64 releases ago... except for spawning processes) and how recent my mingw-w64 is (I'm using 7.0.0, 3.5 years old, and simply haven't tried anything newer). Also I have no idea the minimum Windows targetted by mingw-w64 actually is, they don't say. I think they don't actually care about Windows 9x support, they just never did anything to break it before 6.0.0. So I doubt they'd accept such a patch.
The most important trick was you have to use a build of mingw-w64 with 'win32' rather than 'posix' threading ([1], and the rest of that thread is relevant too):
> the 'win32' threading support in mingw-w64 is the original one and supports all 32-bit Windows, while 'posix' threading (winpthreads) is a recent addition which is necessary to support C++11 mutexes and threads, but has higher system requirements. ... That's why mxe switched to posix threads by default in 2019.
[1] https://github.com/ohrrpgce/ohrrpgce/issues/1241#issuecommen...
rpg-engine related posts
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Thimbleweed Park support is coming to ScummVM
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GOG.com Affiliation Links for ScummVM are no longer supported
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Sanitarium's modern port added to Luxtorpeda for Steam
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Sanitarium's modern port added to Luxtorpeda for Steam
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Low FPS on Steam Deck
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OpenMW 0.48.0 released, an open-source open-world RPG game engine that supports playing Morrowind
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OpenMW 0.48.0 released
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Index
What are some of the best open-source rpg-engine projects? This list will help you:
Project | Stars | |
---|---|---|
1 | openmw | 5,147 |
2 | scummvm | 2,206 |
3 | OpenGothic | 1,057 |
4 | Player | 940 |
5 | DGEngine | 237 |
6 | SOSCSRPG | 167 |
7 | OpenMB | 113 |
8 | ohrrpgce | 71 |
9 | lotgd-game | 33 |
10 | Grimlore-Land-of-the-Heretic-Hand | 21 |
11 | witcher_fg_ruleset | 14 |
12 | BodyAndBrain | 3 |
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