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Top 20 roguelike-game Open-Source Projects
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Labyrinthos.js
A JavaScript procedural generator for Mazes, Terrains, and Biomes. Designed for game developers and professional hobbyists, Labyrinthos.js offers a very simple-to-use API for crafting complex, customizable landscapes
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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NorseWorld-Ragnarok
Remake of classical roguelike game Ragnarok (Valhalla). Game story is based on scandinavian mythology and sagas. Graphical interface: tile-based graphics and isometric view.
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RogueGameDev
Code for the Rogue C# programming tutorial on ComeauSoftware.com. This will be a roguelike game, currently in development for the course and closely based on the original Rogue. This project does not use AI-generated code.
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kuroshimu
Kuroshimu is a procedural black box investigation game: guess what happened to 6 persons trapped by a cute journalist dog in an endlessly resetting simulated world.
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RayWizard
A game submitted to the 2021 7DRL. You play as a wizard with magical abilities which can alter the terrain around you.
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bevy_rl_2022
Roguelike made for Reddit/r/RoguelikeDev following the excellent Amethyst Roguelike Tutorial by Herbert Wolverson, but using Bevy in place of bracket_libs terminal and Bevy's ECS..
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Labyrinthos - JavaScript Procedural Generator for Mazes (https://yantra.gg/labyrinthos/) by marak.eth
Been following along? Read this version's changelog.
Had fun adding custom avatars to my game e.g https://github.com/goblinhack/zorbash/blob/master/pics/pixelart/screenshot.3.png I mean it adds nothing to the game, but it's fun fluff :)
Project mention: [Revshare] Seeking JS/React Programmers, Artists for an GEN AI Roguelike game | /r/INAT | 2023-11-19To bring this vision to life, I'm seeking skilled JavaScript and React programmers, as well as artists who have a flair for the unique and imaginative. Your role would be pivotal in shaping a game environment that is both challenging and immersive. The project I envision is something akin to the work showcased in this example: https://github.com/TimAstier/react-roguelike
Project mention: I am curious how many Scala developers on this sub use Scala to make games. | /r/scala | 2023-05-17Having said that, I am still quietly plugging away at my roguelike in the background ...when I'm not working on Indigo, Tyrian or Ultraviolet! There is still much to do, but you can try it here: https://davesmith00000.github.io/roguelike/
I have monsters wandering around the map and have added a very basic player attack to my Rogue C# demo project. The monsters were getting in the way so I thought I'd give the player a way to at least clear them out. All 26 monsters from the classic game are in there and are level-dependent.
roguelike-game related posts
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Sharing Saturday #473
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Sharing Saturday #470
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xNetHack 8.0 Released!
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I am curious how many Scala developers on this sub use Scala to make games.
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Sharing Saturday #467
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Sharing Saturday #464
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How to learn reverse engineering?
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A note from our sponsor - SaaSHub
www.saashub.com | 8 May 2024
Index
What are some of the best open-source roguelike-game projects? This list will help you:
Project | Stars | |
---|---|---|
1 | Labyrinthos.js | 156 |
2 | xNetHack | 54 |
3 | innit | 45 |
4 | stampadia | 44 |
5 | zorbash | 43 |
6 | OneMoreLevel | 40 |
7 | NorseWorld-Ragnarok | 36 |
8 | clippy | 19 |
9 | react-roguelike | 19 |
10 | helapordo | 14 |
11 | roguelike | 13 |
12 | VeraDungeon-Rogue | 10 |
13 | RogueGameDev | 10 |
14 | kuroshimu | 8 |
15 | OpenBilgi | 7 |
16 | Undermountain | 4 |
17 | RayWizard | 3 |
18 | clock_mage | 1 |
19 | SludgeWorks | 1 |
20 | bevy_rl_2022 | 0 |
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