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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
OK, I went a bit wild with the summoning spell. If you squint, you can probably guess how it works. The key is picking good looking decals to start with, then it's just a bit of pixel shifting with some colorization.
So now navni is public, and provides the surprisingly rare function of supporting both TTY and virtual terminal rendering with the exact same API. So if you're making a textmode game, you can use navni as a backend and it'll work in Linux native terminal, desktop and in WASM, and if you're making a low-resolution pixel art game, you can also use navni and have it run on desktop and WASM.
[GitHub]
Had fun adding custom avatars to my game e.g https://github.com/goblinhack/zorbash/blob/master/pics/pixelart/screenshot.3.png I mean it adds nothing to the game, but it's fun fluff :)
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