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Top 4 noise-algorithm Open-Source Projects
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InfluxDB
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nPerlinNoise
A robust open source implementation of Perlin Noise Algorithm for N-Dimensions in Python
If you go to the FastNoiseLite github you'll see there's a FastNoiseLite.glsl file, this file contains the entire library. So to use this in a shader we need to use the new shader #inlude preprocessor. In short, create a new ShaderInclude resource, paste the contents of the FastNoiseLite.glsl file into it and then simply #include it in your shader.
NOTE:
The open source projects on this list are ordered by number of github stars.
The number of mentions indicates repo mentiontions in the last 12 Months or
since we started tracking (Dec 2020).
noise-algorithms related posts
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Using FastNoiseLite (or any GLSL library) in a shader.
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Procedural terrain generation that isn't so bumpy?
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While working on my game I made a highly optimized Noise Library for C#, I just made it open-source!
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perlin noise offset
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My second procedural mesh attempt. No vegetation cover yet.
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Using noise seeds in a very large world.
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Has Anyone Created Noise (e.g. Perlin, OpenSimplex, etc.) in C# Using the GPU?
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A note from our sponsor - InfluxDB
www.influxdata.com | 23 May 2024
Index
What are some of the best open-source noise-algorithm projects? This list will help you:
Project | Stars | |
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1 | FastNoise | 2,593 |
2 | FastNoise2 | 911 |
3 | Procedural-Noise | 132 |
4 | nPerlinNoise | 21 |
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