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Top 6 game-streaming Open-Source Projects
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chiaki4deck
Fork of Chiaki (Open Source Playstation Remote Play) with Enhancements for Steam Deck and Documentation around how to use
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selkies-gstreamer
Open-Source Low-Latency Linux WebRTC HTML5 Remote Desktop and 3D Graphics / Game Streaming Platform with GStreamer
Project mention: Show HN: A Vulkan-Video-based game streaming tool for Linux | news.ycombinator.com | 2024-04-27> Would the Swift UI also work on an iPad?
Yes, but probably not for the first version.
> Do you have any comparisons with other tools (eg steam streaming, moonlight)
Steam streaming just doesn't really work on linux. Moonlight is somewhat similar in terms of direction, and has an established client base. I know of at least two projects to build servers for the Moonlight protocol[1][2].
The Moonlight protocol is a bit weird, because it's an open-source reverse engineering of a dead NVIDIA project, GeForce now. There are fundamental limitations to the protocol, for example that the cursor must be rendered in-stream or simulated. Using my tool, the cursor is rendered locally, and custom cursor images can actually be pushed to the client, for a seamless experience. This sounds like a minor detail but it matters a lot for subjective latency. I'm also working on employing tricks like hierarchical coding using FEC in the protocol, because I hate VBR encoding for games (it makes text blurry and breaks immersion). Those tricks aren't really possible in Moonlight.
All of the Linux solutions I know about have significantly higher latency compared to Magic Mirror, although I don't have numbers for exactly how much higher. (I have a benchmark to test the latency of my tool, but the others don't.) I'd encourage you to try them out and get a feel for the difference.
Finally, I think Magic Mirror is the easiest to install and get going on the server. It has almost zero runtime library or service dependencies (there's a pesky dynamic link against libxkbcommon which I haven't managed to remove), so you don't need to mess with pipewire or docker or anything - it's completely self-contained.
All that said, the existing tools have the advantage of a larger user and contributor base, whereas Magic Mirror is just me on a mission so far :) So they're likely to be much more stable and usable.
[1]: https://github.com/LizardByte/Sunshine
Project mention: Offline remote play works on my OLED Steam deck and 4.03 PS5! | /r/ps5homebrew | 2023-12-11
Project mention: Selkies-Gstreamer: Open-Source Low-Latency Linux WebRTC HTML5 Remote Desktop | news.ycombinator.com | 2023-10-30
Project mention: JavaScript WebRTC. WebRTC example JavaScript ๐Remote Controller | dev.to | 2024-03-19๐ญ Remember that this is modified and simplified example of "Remote Controller" my software product that tries to be an alternative to Steam Remote Play. If you are interested to learn more about how it works I will continue this serie, but for the moment you will have the codebase to check it out
game-streaming related posts
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Offline remote play works on my OLED Steam deck and 4.03 PS5!
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Chiaki - A Chained Beast
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chiaki4deck 1.5.0: HDR support, improved picture quality, less visual glitches
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How do I stream games from PC to Nvidia shield with an AMD card?
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Just got my steam deck! Need a little help though on how to stream ps5 though!
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I did it boys... my LCD is complete.
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Give Moonlight a chance if you haven't tried it lately
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Index
What are some of the best open-source game-streaming projects? This list will help you:
Project | Stars | |
---|---|---|
1 | Sunshine | 12,744 |
2 | chiaki4deck | 824 |
3 | gfn-electron | 461 |
4 | selkies-gstreamer | 216 |
5 | RetroArcher | 149 |
6 | RemoteController | 23 |
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