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Top 18 Moonlight Open-Source Projects
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Internet-Hosting-Tool
Enable Moonlight streaming from your PC over the Internet with no configuration required
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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MoonKit
MoonKit is a Swift library which uses math and trigonometry to compute several information about the Moon.
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moonlight-toggler
Script that switches monitor profiles automatically while Nvidia is streaming through GameStream.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Project mention: Show HN: A Vulkan-Video-based game streaming tool for Linux | news.ycombinator.com | 2024-04-27> Would the Swift UI also work on an iPad?
Yes, but probably not for the first version.
> Do you have any comparisons with other tools (eg steam streaming, moonlight)
Steam streaming just doesn't really work on linux. Moonlight is somewhat similar in terms of direction, and has an established client base. I know of at least two projects to build servers for the Moonlight protocol[1][2].
The Moonlight protocol is a bit weird, because it's an open-source reverse engineering of a dead NVIDIA project, GeForce now. There are fundamental limitations to the protocol, for example that the cursor must be rendered in-stream or simulated. Using my tool, the cursor is rendered locally, and custom cursor images can actually be pushed to the client, for a seamless experience. This sounds like a minor detail but it matters a lot for subjective latency. I'm also working on employing tricks like hierarchical coding using FEC in the protocol, because I hate VBR encoding for games (it makes text blurry and breaks immersion). Those tricks aren't really possible in Moonlight.
All of the Linux solutions I know about have significantly higher latency compared to Magic Mirror, although I don't have numbers for exactly how much higher. (I have a benchmark to test the latency of my tool, but the others don't.) I'd encourage you to try them out and get a feel for the difference.
Finally, I think Magic Mirror is the easiest to install and get going on the server. It has almost zero runtime library or service dependencies (there's a pesky dynamic link against libxkbcommon which I haven't managed to remove), so you don't need to mess with pipewire or docker or anything - it's completely self-contained.
All that said, the existing tools have the advantage of a larger user and contributor base, whereas Magic Mirror is just me on a mission so far :) So they're likely to be much more stable and usable.
[1]: https://github.com/LizardByte/Sunshine
I found this https://github.com/moonlight-stream/moonlight-qt/issues/967
Project mention: Has anyone been able to stream this game using Moonlight or Steam Link? | /r/vtmb | 2023-10-05I could however play it through Moonlight Deskstop Stream using the mstmc.exe. This way I could just open Steam in Big Picture Mode then launch the game as always. However, once ing game, it has some weird visual glitch when walking in the streets of the city causing some stroboscopic effect in the textures which switch to a whitish washed-off color, and then back to normal darker colors, and then half a second later back to whitish colors, etc.
Project mention: Can someone please help me set up WireGuard for Moonlight streaming purposes? | /r/cloudygamer | 2023-11-21I might be misunderstanding something, but isn’t this what you’re looking for?
I actually just ordered a GPU for my unRaid NAS server just to be able to do Steam Headless via a nice docker image(1) and then use Moonlight (for example) as a client on my Windows laptop. If it works, it's much better than buying yet another piece of desktop hardware just to play games when my NAS is just sitting there idle most of the time. Just need to make sure I keep the power level setting on the Nvidia card to idle when not in use (hopefully a nvidia-persistenced call will do it).
1: https://github.com/Steam-Headless/docker-steam-headless
I spent some (too much) time trying to get pretty much the same thing running using GOW [1]. Was quite a bit harder than I thought, requiring a hdmi dummy plug to get the xserver config right etc.
1: https://github.com/games-on-whales/gow
Project mention: Show HN: A Vulkan-Video-based game streaming tool for Linux | news.ycombinator.com | 2024-04-27
GitHub: Moonlight GitHub (included because they bury the link on their site)
Moonlight related posts
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Show HN: A Vulkan-Video-based game streaming tool for Linux
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I forked SteamOS for my living room PC
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How do I stream games from PC to Nvidia shield with an AMD card?
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Sunshine: HEVC not supported (even though it should)
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Playing your PS5 games with almost native quality in HDR on your Deck? Here is how: (For PC too)
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Kubernetes-Native Retro Game Streaming Written in Go
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Can someone please help me set up WireGuard for Moonlight streaming purposes?
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A note from our sponsor - InfluxDB
www.influxdata.com | 10 May 2024
Index
What are some of the best open-source Moonlight projects? This list will help you:
Project | Stars | |
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1 | Sunshine | 12,589 |
2 | moonlight-qt | 8,393 |
3 | moonlight-android | 3,104 |
4 | moonlight-embedded | 1,467 |
5 | moonlight-ios | 978 |
6 | Internet-Hosting-Tool | 808 |
7 | moonlight-chrome | 710 |
8 | Moonlight-Switch | 702 |
9 | docker-steam-headless | 661 |
10 | moonlight-common-c | 399 |
11 | gow | 330 |
12 | wolf | 247 |
13 | Moonlight | 214 |
14 | RetroArcher | 149 |
15 | moonlight_hdr_launcher | 71 |
16 | MoonKit | 56 |
17 | GSMS | 49 |
18 | moonlight-toggler | 13 |
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