Top 23 Compression Open-Source Projects
Zstandard - Fast real-time compression algorithmProject mention: Zstd 1.5.1 Released With Even More Performance Improvements | reddit.com/r/cpp | 2021-12-23
The Cyber Swiss Army Knife - a web app for encryption, encoding, compression and data analysisProject mention: mp3 file hidden into a Linux executable file | reddit.com/r/HowToHack | 2022-01-17
Less time debugging, more time building. Scout APM allows you to find and fix performance issues with no hassle. Now with error monitoring and external services monitoring, Scout is a developer's best friend when it comes to application development.
A hands-on introduction to video technology: image, video, codec (av1, vp9, h265) and more (ffmpeg encoding).Project mention: Help and guidance for a Coding interview for the role of Media Video Engineer (Video Quality) | reddit.com/r/VIDEOENGINEERING | 2021-01-21
Go look at this. https://github.com/leandromoreira/digital_video_introduction
Brotli compression formatProject mention: Ask HN: What are the best the publicly available FAMANG code repos? | news.ycombinator.com | 2021-08-23
Deduplicating archiver with compression and authenticated encryption.Project mention: Keep weekly/monthly/yearly backups ? | reddit.com/r/rclone | 2022-01-14
Try using rclone in combination with restic or borgbackup. They can keep the old versions for you while only saving changed files again and deduplicating your Backups.
In other words, use jszip. Saved you a click.
Extremely Fast Compression algorithmProject mention: I just took a random screenshot and made it look prettier. [ I don't know if this counts as fanart ] | reddit.com/r/PixelGun | 2021-12-20
E: Realtime compression (A good compression library like Zstandard can make a game less than half the size while taking a tiny amount of CPU power when loading stuff. I think thats a pretty worthwhile trade.) (ZSTD github) (LZ4 github)
Static code analysis for 29 languages.. Your projects are multi-language. So is SonarQube analysis. Find Bugs, Vulnerabilities, Security Hotspots, and Code Smells so you can release quality code every time. Get started analyzing your projects today for free.
An android image compression library.
A fast compressor/decompressorProject mention: How to store item info? | reddit.com/r/GameDevelopment | 2021-09-04
Just compress it! Of course if you will you ZIP, players will able to just open this zip file and change whatever they want. But you can use less popular compression algorithms which are not supported by default Windows File Explorer. Snappy for example.
Lepton is a tool and file format for losslessly compressing JPEGs by an average of 22%.Project mention: Too bad this isn’t digitized. Would totally hoard it! | reddit.com/r/DataHoarder | 2021-10-11
We also use https://github.com/dropbox/lepton to save disk storage. It give 20% saving in our experience.
No direct DOM access is a bit of a pain, you're definitely not going to write your whole app in WASM anytime soon - it makes for decently good modules though, for example the Draco 3D geometry library provides a nice and clean WASM encoder/decoder module.
I used monaco-editor for the code-editor, esbuild and rollup as bundler and treeshaker respectively, pako as a js port of the zlib and gzip libraries, pretty-bytes to convert the gzip size to human readable values, and countapi-js to keep track of the number of page visits, in a private and secure way.
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for gamesProject mention: How does a Game Engine work? An Overview | news.ycombinator.com | 2021-11-06
The verdict for indie developers (not using Unity/Unreal) seems: just bite the bullet and buy FMOD (or Wwise or any of the popular proprietary audio engies).
I was actually searching for a good open-source audio library to use, and found out that my options aren't that good. SoLoud is a pain in the ass to install and integrate into an existing codebase, and OpenAL doesn't have any good implementations available (either proprietary or LGPL). I'm now just using a simple single-header audio library in cute_headers (https://github.com/RandyGaul/cute_headers/blob/master/cute_s...), but will probably switch to MiniAudio once the high-level API is finished (https://github.com/mackron/miniaudio/issues/196)
A massively spiffy yet delicately unobtrusive compression library.
Mesh optimization library that makes meshes smaller and faster to renderProject mention: Algoritm to simplify geometric data similar to texture bitmapping | reddit.com/r/GraphicsProgramming | 2021-12-14
I've used the "Simplification" operation of meshoptimizer to simplify 3D model geometry: https://github.com/zeux/meshoptimizer
#ziplib is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform.Project mention: Problem exporting to CBZ (maybe Windows 11 problem) | reddit.com/r/comicrackusers | 2021-12-06
Optimized Go Compression PackagesProject mention: Wormhole-gui v2.3.0 is released | reddit.com/r/golang | 2021-08-11
Updated compress to v1.13.3. Better and faster zip compression and decompression (brings faster directory sends and receives).
Node.js compression middlewareProject mention: Supercharge your API with Compression | dev.to | 2021-04-14
Express is extensible and has a large number of middleware libraries that can be bolted on. One such library is compression.
Hide secrets with invisible characters in plain text securely using passwords 🧙🏻♂️⭐Project mention: r/cryptography | reddit.com/r/cryptography | 2021-05-31
a streaming interface for archive generation
Swift framework for zipping and unzipping files.Project mention: ELI5: What's the difference between a framework and a library (in software) | reddit.com/r/explainlikeimfive | 2021-11-04
Are often interchangeable meaning depending on the language. Python uses the term Library. Swift uses the term package. Same thing. They can be something small or decently robust. An example is a package for Swift which turn folders into compressed files called Zip
Visual Interface for the Windows 10 Compact FunctionProject mention: Compression | reddit.com/r/ARK | 2022-01-12
It should make any difference gameplay wise, I used to use one program for that, I think it was this one https://github.com/ImminentFate/CompactGUI. Also in steam you can select the DLC's you don't play, to free up space that way.
LZFSE compression library and command line toolProject mention: Why is Zip preferred on Mac while RAR seems like the favorite on Windows? | reddit.com/r/MacOS | 2021-01-21
I'm not entirely correct, though. Because Unarchiver likely uses this compression algorithm by calling directly into the API. And there is an open-source implementation for it: lzfse/lzfse.
Compression related posts
How to achieve maximum compression with FreeArc!
1 project | reddit.com/r/compression | 16 Jan 2022
70 Gb! Oh Lawd, have sweet mercy on my storage
2 projects | reddit.com/r/pcmasterrace | 16 Jan 2022
What are 7z files?
1 project | reddit.com/r/emulators | 16 Jan 2022
Why do archives have to be such a problem?
1 project | reddit.com/r/linux | 13 Jan 2022
Supporting Open Source Sustainability in the Borg Community ❤️
2 projects | reddit.com/r/BorgBackup | 5 Jan 2022
1 project | reddit.com/r/ARK | 12 Jan 2022
What is the deal with the filesize?
1 project | reddit.com/r/playark | 11 Jan 2022
What are some of the best open-source Compression projects? This list will help you:
Are you hiring? Post a new remote job listing for free.