Extremely Fast Compression algorithm (by lz4)

LZ4 Alternatives

Similar projects and alternatives to LZ4

  • zstd

    LZ4 VS zstd

    Zstandard - Fast real-time compression algorithm

  • Snappy

    LZ4 VS Snappy

    A fast compressor/decompressor

  • SonarLint

    Clean code begins in your IDE with SonarLint. Up your coding game and discover issues early. SonarLint is a free plugin that helps you find & fix bugs and security issues from the moment you start writing code. Install from your favorite IDE marketplace today.

  • LZMA


    (Unofficial) Git mirror of LZMA SDK releases

  • ZLib

    LZ4 VS ZLib

    A massively spiffy yet delicately unobtrusive compression library.

  • brotli

    LZ4 VS brotli

    Brotli compression format

  • 7-Zip-zstd

    LZ4 VS 7-Zip-zstd

    7-Zip with support for Brotli, Fast-LZMA2, Lizard, LZ4, LZ5 and Zstandard



    LZFSE compression library and command line tool

  • InfluxDB

    Access the most powerful time series database as a service. Ingest, store, & analyze all types of time series data in a fully-managed, purpose-built database. Keep data forever with low-cost storage and superior data compression.

  • bzip3

    LZ4 VS bzip3

    A better and stronger spiritual successor to BZip2.



    Lossless data compression codec with LZMA-like ratios but 1.5x-8x faster decompression speed, C/C++

  • lz4_flex

    LZ4 VS lz4_flex

    Fastest pure Rust implementation of LZ4 compression/decompression.

  • RocksDB

    LZ4 VS RocksDB

    A library that provides an embeddable, persistent key-value store for fast storage.

  • Magisk

    LZ4 VS Magisk

    The Magic Mask for Android

  • zfs

    LZ4 VS zfs

    OpenZFS on Linux and FreeBSD

  • xxHash

    LZ4 VS xxHash

    Extremely fast non-cryptographic hash algorithm

  • compress

    LZ4 VS compress

    Optimized Go Compression Packages

  • love

    LZ4 VS love

    LÖVE is an awesome 2D game framework for Lua.

  • PeaZip

    LZ4 VS PeaZip

    Free Zip / Unzip software and Rar file extractor. Cross-platform file and archive manager. Features volume spanning, compression, authenticated encryption. Supports 7Z, 7-Zip sfx, ACE, ARJ, Brotli, BZ2, CAB, CHM, CPIO, DEB, GZ, ISO, JAR, LHA/LZH, NSIS, OOo, PAQ/LPAQ, PEA, QUAD, RAR, RPM, split, TAR, Z, ZIP, ZIPX, Zstandard.

  • basis_universal

    LZ4 VS basis_universal

    Basis Universal GPU Texture Codec

  • sqlite-zstd

    LZ4 VS sqlite-zstd

    Transparent dictionary-based row-level compression for SQLite

  • cgltf

    LZ4 VS cgltf

    :diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better LZ4 alternative or higher similarity.

LZ4 reviews and mentions

Posts with mentions or reviews of LZ4. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-21.
  • Rsyncing 20TB locally
    2 projects | reddit.com/r/zfs | 21 Mar 2023
    According to these https://github.com/lz4/lz4 values you need around ten (10) quite modern cores in parallel to accomplish around 8GB/s.
  • Cerbios Xbox Bios V2.2.0 BETA Released (1.0 - 1.6)
    2 projects | reddit.com/r/originalxbox | 31 Dec 2022
  • zstd
    8 projects | news.ycombinator.com | 19 Dec 2022
    > The downside of lz4 is that it can’t be configured to run at higher & slower compression ratios.

    lz4 has some level of configurability? https://github.com/lz4/lz4/blob/v1.9.4/lib/lz4frame.h#L194

    There's also LZ4_HC.

  • I'm new to this
    2 projects | reddit.com/r/androidroot | 28 Nov 2022
    Get your bootloader unlocked via Download mode and then obtain your stock firmware, preferably for your current region https://samfw.com (Download mode: CARRIER_CODE). Get the boot image from AP with 7zip, unpack from LZ4 with https://github.com/lz4/lz4/releases (drag and drop), patch with Magisk https://github.com/topjohnwu/magisk/releases/latest, grab the new image, name it "boot.img" and pack it into a .tar with 7zip and flash to AP with odin https://odindownload.com
  • An efficient image format for SDL
    4 projects | reddit.com/r/gamedev | 28 Sep 2022
    After some investigations and experiments, I found out that it was the PNG compression (well, decompression I should say) that took a while. So I've made some experiments using the LZ4 compression library, which is focused on decompression speed, and it turned out to be an excellent solution!
  • Bzip3 – a better and stronger spiritual successor to bzip2
    4 projects | news.ycombinator.com | 10 May 2022
    If anyone just cares for speed instead of compression I’d recommend lz4 [1]. I only recently started using it. Its speed is almost comparable to memcpy.

    [1] https://github.com/lz4/lz4

  • I just took a random screenshot and made it look prettier. [ I don't know if this counts as fanart ]
    2 projects | reddit.com/r/PixelGun | 20 Dec 2021
    E: Realtime compression (A good compression library like Zstandard can make a game less than half the size while taking a tiny amount of CPU power when loading stuff. I think thats a pretty worthwhile trade.) (ZSTD github) (LZ4 github)
  • What's the best way to compress strings?
    6 projects | reddit.com/r/cpp | 29 Jul 2021
    lz4 for maximum decompression speed, for data that is often read but rarely written
  • How to become a tools/graphics/engine programmer
    2 projects | reddit.com/r/gameenginedevs | 23 Apr 2021
    Getting lost in material models is tempting. But, at this point you are overdue for working on your own asset pipeline. glTF is great. But, you should learn how to do it yourself. The hardest part will be reading source asset files. The FBX SDK is painful. Assimp isn't great either. Writing your own exporter to your own intermediate text format from Maya or Blender would be good if you are up for it. From whatever source, make your own archive format and binary formats for meshes, animations, textures and scenes. Use https://github.com/lz4/lz4 for compression. You should be able to decompress a list of assets into a big linear array and use them right there with just a bit of pointer fix-up. Minimize the amount of memory you have to touch from start to finish. Data that is going to the GPU (textures, vertex/index buffers) should decompress straight into mapped buffers for fast uploads.
  • LZ4, an Extremely Fast Compression Algorithm
    9 projects | news.ycombinator.com | 27 Jan 2021
    I'm not a fan of the stacked bar charts, I like the table of data for "Benchmarks" on the github source page: https://github.com/lz4/lz4

    It makes it very clear where LZ4 fits into comparisons with compression speed, decompression speed and compression ratio

  • A note from our sponsor - InfluxDB
    www.influxdata.com | 26 Mar 2023
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13 days ago
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