bevy-engine

Open-source projects categorized as bevy-engine

Top 23 bevy-engine Open-Source Projects

  • bevy_egui

    This crate provides an Egui integration for the Bevy game engine. 🇺🇦 Please support the Ukrainian army: https://savelife.in.ua/en/

  • Project mention: Monthly Update #7 from the Development of Digital Extinction a FOSS 3D RTS Made With<Bevy> | /r/bevy | 2023-05-03

    I've heard that bevy_egui is good.

  • strolle

    Experimental real-time renderer with support for dynamic global illumination

  • InfluxDB

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  • bevy_mod_scripting

    Bevy Scripting Plugin

  • Project mention: 3 years of fulltime Rust game development, and why we're leaving Rust behind | news.ycombinator.com | 2024-04-26

    As someone who's become a core contributor to Bevy lately, while also doing contract work in Unity on the side, I obviously disagree with the idea that Rust isn't up to the task of game dev. The grass isn't greener on the Unity side, with a mountain of technical debt holding the engine back. (They're still using Boehm GC in 2024!) Bevy is a breath of fresh air just because it's relatively new and free of legacy. Using Rust instead of C++ is just one part of that. Bevy has a more modern design throughout: for instance, it has a relatively straightforward path to GPU-driven rendering in an integrated system, without having to deal with three incompatible render pipelines (BiRP, HDRP, URP).

    What I find more interesting is the parts of the article that boil down to "Rust isn't the best language for rapid development and iteration speed". And that may well be true! I've long thought that the future of Bevy is an integrated Lua scripting layer [1]. You don't even need to get into arguments about the suitability of the borrow checker: it's clear that artists and designers aren't going to be learning Rust anytime soon. I'd like to see a world in which Rust is there for the low-to-mid-level parts that need performance and reliability, and Lua is there for the high-level logic that needs fast iteration, and it's all a nicely integrated whole.

    Long-term, I think this world would actually put Bevy in a better place than the existing engines. Unity forces you into C# for basically everything, which is both too low-level for non-programmers to use and too high-level for performance-critical code (unless you have a source license, which no indie developer has). Unreal requires C++, which is even more difficult than Rust (IMO), or Blueprints, which as a visual programming language is way too high-level for anything but the simplest logic. Godot favors GDScript, which is idiosyncratic for questionable gain. I think Rust and Lua (or something similar) would put Bevy in a Goldilocks spot of having two languages that cover all the low-, mid-, and high-level needs well.

    As for the other parts of the article, I disagree with the ECS criticism; ECS has some downsides, but the upsides outweigh the downsides in my view. I do agree that Bevy not having an official editor is an ongoing problem that desperately needs fixing. Personally, I would have prioritized the editor way higher earlier in Bevy's development. There is space_editor [2] now, which is something.

    [1]: https://github.com/makspll/bevy_mod_scripting

    [2]: https://github.com/rewin123/space_editor

  • Game

    A 3D RTS game implemented in Rust. (by DigitalExtinction)

  • Project mention: Monthly Update #9 from the Development of Digital Extinction a FOSS 3D RTS Made With<Bevy> | /r/rust | 2023-06-30

    The source code for Digital Extinction is available on GitHub. You can access it via the game's repository: https://github.com/DigitalExtinction/Game.

  • vx_bevy

    🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.

  • bevy_proto

    Create config files for entities in Bevy

  • Kataster

    A single screen space shooter developed in Rust with 'bevy' and 'bevy_xbpd'

  • SaaSHub

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  • bevy-parallax

    Parallax background plugin for Bevy

  • bevy_sprite_animation

    A simple 2d sprite animation plugin for the bevy game engine

  • bevy-ball-game

    This is a small game I made to teach the basics of the Bevy Game Engine

  • Project mention: Problem with cargo and rust analyzer, possibly caused by dap (might be malfunctioning) | /r/rust | 2023-06-16

    I have been writing rust with neovim for a while, and decided to install a community rust plugin for my particular neovim distribution. That looked well on the outside, but I quickly realized it now eats up significantly more CPU and RAM. Using this small bevy game as the metric, compile time has risen from 7-9 seconds to 18-22 seconds, ram usage of rust analyzer from at most 50 mbs to 2.5 gbs and cargo checking the whole bevy crate everytime, the program seemingly being recompiled everytime I close and open neovim, as well as cargo check simply taking way more time (about 3 minutes to scan the whole project). What makes me suspect dap is the following image:

  • bevy_async_task

    Ergonomic abstractions to async programming in Bevy for all platforms.

  • Project mention: Introducing “bevy-async-task”: make async easy in Bevy! | /r/rust_gamedev | 2023-09-11
  • daily-bevy

    Learn Bevy (and Rust) by exploring a small example (almost) every day

  • Project mention: What Are Const Generics and How Are They Used in Rust? | dev.to | 2024-03-25

    I was working through an example in the repo for the Bevy game engine recently and came across this code

  • Pinball2D

    Simple 2d pinball game for testing of bevy and rapier.

  • bevy-mouse-tracking

    A plugin for effortless mouse tracking in the bevy game engine.

  • bevy_roguelike

    roguelike system implemented using bevy

  • Project mention: Looking for someone to code with | /r/rust | 2023-06-05

    I was developing a game with Bevy some time ago. But sadly have no time to contribute to it at this time. It still uses Bevy 0.9. Also, I have started some "thing (tm)" related to XML transformation. If that would be your jazz you could grab something like this and have a stab at it :).

  • zenith

    Discontinued A space-themed shoot 'em up game. (by selenebun)

  • physarum-sim

    A simulation of the Physarum Polycephalum slime. Written in Rust and rendered with Bevy.

  • Project mention: A simulation of the Physarum Polycephalum slime rendered with Bevy | /r/rust | 2023-06-15
  • bevy_rome

    🏛️ Bevy Rome - foundations for a Bevy Editor

  • dungeon-bevy

    Rust programming -> random generated Dungeon with Bevy engine

  • rust-chess-3d

    Learning Rust+Bevy using tutorials

  • bevy_xml

    Bevy XML Parser

  • Project mention: Bevy_XML | /r/bevy | 2023-05-04

    Repository: https://github.com/rayanmargham/bevy_xml

  • timely-defuse

    A mobile game for GitHub GameOff 2022

  • Pinball3D

    Simple 3D pinball game for testing of bevy and rapier.

  • SaaSHub

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NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

bevy-engine related posts

  • Monthly Update #9 from the Development of Digital Extinction a FOSS 3D RTS Made With<Bevy>

    1 project | /r/rust | 30 Jun 2023
  • A simulation of the Physarum Polycephalum slime rendered with Bevy

    3 projects | /r/rust | 15 Jun 2023
  • Is bevy mature enough?

    1 project | /r/rust_gamedev | 6 Jun 2023
  • Looking for someone to code with

    2 projects | /r/rust | 5 Jun 2023
  • Digital Extinction: open source multiplayer RTS game written with Bevy.

    2 projects | /r/rust | 4 Jun 2023
  • Why is it so difficult to learn to use Bevy?

    3 projects | /r/bevy | 31 May 2023
  • Open call for maintainers: bevy_mod_scripting

    1 project | /r/rust_gamedev | 7 May 2023
  • A note from our sponsor - SaaSHub
    www.saashub.com | 2 May 2024
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Index

What are some of the best open-source bevy-engine projects? This list will help you:

Project Stars
1 bevy_egui 805
2 strolle 363
3 bevy_mod_scripting 332
4 Game 284
5 vx_bevy 250
6 bevy_proto 227
7 Kataster 200
8 bevy-parallax 105
9 bevy_sprite_animation 83
10 bevy-ball-game 70
11 bevy_async_task 52
12 daily-bevy 52
13 Pinball2D 27
14 bevy-mouse-tracking 26
15 bevy_roguelike 26
16 zenith 24
17 physarum-sim 19
18 bevy_rome 19
19 dungeon-bevy 16
20 rust-chess-3d 8
21 bevy_xml 5
22 timely-defuse 4
23 Pinball3D 0

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