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Top 7 antialiasing Open-Source Projects
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InfluxDB
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godot-antialiased-line2d
Fast antialiased Line2D and Polygon2D drawing add-on for Godot 3.x (GLES3 and GLES2)
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glsl-smaa
SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Cant really recommend anything unless i can see but i always add ambient occlusion to my scenes. SSR can be cool for some reflections. If theres a bright light source like the sun, god rays and lens flare can do a lot also. This repo can be useful: https://github.com/0beqz/realism-effects
For example, if you are interested in 2D software rendering, check out antigrain library (https://github.com/ghaerr/agg-2.6) - it uses a lot of templates and interesting patterns that maybe you want to get familiar with, and as a bonus it has nice features that you can understand after few days exploring of that codebase.
Project mention: How do you smooth aliasing on drawn shapes (not a sprite)? This is with 16x MSAA. Godot 3.5.1. | /r/godot | 2023-05-22You can use this add-on to draw antialiased lines/polygons in 3.x without platform restrictions, and with working HDR: https://github.com/godot-extended-libraries/godot-antialiased-line2d
antialiasing related posts
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How to reach realism?
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How do you smooth aliasing on drawn shapes (not a sprite)? This is with 16x MSAA. Godot 3.5.1.
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tinydraw 0.1.1
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The Output of My SMAA Demo Isn't the Same as the Output from the Reference Program
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Is it me or does this SMAA demo seems off?
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A note from our sponsor - InfluxDB
www.influxdata.com | 1 May 2024
Index
What are some of the best open-source antialiasing projects? This list will help you:
Project | Stars | |
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1 | realism-effects | 1,335 |
2 | agg-2.6 | 275 |
3 | godot-antialiased-line2d | 111 |
4 | glsl-smaa | 77 |
5 | smaaDemo | 69 |
6 | Clean-Shapes | 33 |
7 | tinydraw-rs | 6 |
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