Animation

Open-source projects categorized as Animation

Top 23 Animation Open-Source Projects

  • animate.css

    🍿 A cross-browser library of CSS animations. As easy to use as an easy thing.

  • Project mention: Add basic animations to your site using Animate.css and wow.js | dev.to | 2024-04-16

    Animate.css

  • manim

    Animation engine for explanatory math videos

  • Project mention: 3Blue1Brown: Visualizing Attention, a Transformer's Heart | news.ycombinator.com | 2024-04-14

    That is definitely one of the things he does better than most. He actually wrote a custom library for math animations: https://github.com/3b1b/manim

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

    SurveyJS logo
  • anime.js

    JavaScript animation engine

  • Project mention: Incredible JavaScript Animation Libraries | dev.to | 2024-03-24

    Anime.js is celebrated for its simplicity, speed, and versatility. This compact library simplifies the animation process, enabling developers to craft visually striking animations with minimal effort. Anime.js supports a wide array of effects like scaling, morphing, and rotating, offering developers the tools to create complex timelines and animations with ease.

  • algorithm-visualizer

    :fireworks:Interactive Online Platform that Visualizes Algorithms from Code

  • Lottie for Android, iOS, and React Native

    Render After Effects animations natively on Android and iOS, Web, and React Native

  • Project mention: Animotion – a visual CSS animation app | news.ycombinator.com | 2023-11-25

    Worth mentioning that After Effects can export CSS/SVG/canvas animations with the free bodymovin/Lottie plugin. This is my personal go to for creating web key frame animations and elements.

    Not every after effects feature is exportable, but it’s the best and most reliable solution I’ve found for this type of workflow, maybe due in part though to my previous experience with AE.

    Currently supported features: http://airbnb.io/lottie/#/supported-features

  • aseprite

    Animated sprite editor & pixel art tool (Windows, macOS, Linux)

  • Project mention: Backdoor in upstream xz/liblzma leading to SSH server compromise | news.ycombinator.com | 2024-03-29
  • react-three-fiber

    🇨🇭 A React renderer for Three.js

  • Project mention: 3JS Job Market | /r/threejs | 2023-06-05

    this is perfect then. a large part of the threejs userbase is using https://github.com/pmndrs/react-three-fiber (roughly 1/4, and growing) and this is also where you find lots of job opportunities. fiber has a vast eco system, but if you can pair this with your knowledge of shaders you'll find a job tomorrow if you wanted.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • Lottie

    An iOS library to natively render After Effects vector animations

  • Project mention: Lottie from Airbnb – iOS library to render After Effects vector animations | news.ycombinator.com | 2024-04-20
  • scrollreveal

    Animate elements as they scroll into view.

  • Project mention: 100+ FREE Resources Every Web Developer Must Try | dev.to | 2024-02-26

    ScrollReveal.js: Easily reveal elements as they enter the viewport.

  • Hero

    Elegant transition library for iOS & tvOS

  • Project mention: Created this app using Swift and a bit of Objective-C | /r/iOSProgramming | 2023-04-30

    I started out with the Hero library (https://github.com/HeroTransitions/Hero) but soon replaced it with custom made animation. However, you may want to look into this library as is has a lot of nice transitions ready to use for most cases.

  • PythonRobotics

    Python sample codes for robotics algorithms.

  • GreenSock-JS

    GSAP (GreenSock Animation Platform), a JavaScript animation library for the modern web

  • Project mention: Where the hell do I create these nice animations | news.ycombinator.com | 2024-04-25
  • Mo.js

    The motion graphics toolbelt for the web

  • Project mention: Incredible JavaScript Animation Libraries | dev.to | 2024-03-24

    Mo.js is a potent and adaptable JavaScript animation library with a straightforward API and browser support. It's distinguished by its high-performance animations and density-independent effects, ensuring outstanding visual quality on any device. Mo.js provides extensive tools for animation creation, including Player for animation control, Curve Editor, and Timeline Editor for custom easing and editing.

  • motion-canvas

    Visualize Your Ideas With Code

  • Project mention: Show HN: Revideo – Create Videos with Code | news.ycombinator.com | 2024-04-15

    Hey HN! We’re building Revideo (https://github.com/redotvideo/revideo), an open source toolkit that lets you programmatically create and export videos with the animation library Motion Canvas (https://github.com/motion-canvas/motion-canvas). This is useful whenever you want to build apps that automate certain video tasks, which is increasingly possible using AI tools - for instance, one of our first users is building an app that turns code documentation into video tutorials.

    Revideo extends Motion Canvas with features that are essential for creating video, such as the ability to export audio tracks, a nodejs package for headless, parameterized & much faster rendering, and audio components that make audio editing and syncing easier. While Motion Canvas aims to be a standalone editor [1], we want to build a set of libraries that lets developers integrate video editing functionality into their apps. Our goal is to provide an open-source alternative to Remotion (https://github.com/remotion-dev/remotion).

    At the start of this year, we explored a bunch of product ideas in the space of AI-based video creation. For example, we’ve built apps that automatically create educational short videos and have experimented with automatically A/B testing and personalizing video ads.

    While building these products, we were frustrated with the video editing frameworks we used: Moviepy (https://github.com/Zulko/moviepy), which we relied on initially, doesn’t offer a way to preview your videos, so we’d often have to wait minutes for a video to render to test our code changes. Remotion (https://github.com/remotion-dev/remotion), which we switched to later, is really good, but we didn’t want to rely on it as it is not open source (source-available only). That’s why we decided to build Revideo.

    We’d already been following Motion Canvas for some time and really liked using it, so we thought that extending it would get us to something useful much faster than building an animation library from scratch. Initially, we tried to build our features as Motion Canvas plugins, but this did not provide enough flexibility to achieve the desired functionality. Additionally, video-specific features (such as audio support) were generally considered out of scope by the Motion Canvas maintainers, which is why we ultimately ended up creating a fork. We’re unsure if this is the right way to go in the long term, and would prefer to find a way to build Revideo without diverging from Motion Canvas too much - if you have suggestions on how to solve this, we’d love your input.

    Compared to Remotion, which builds on top of React, Motion Canvas uses the HTML Canvas API and makes you define animation flows with generator functions. Its API is more “procedural”, as it makes you define the things that happen in your animation as a sequence of yields, whereas Remotion gives you a frame number and lets you declare how your video should look like at that frame.

    Our current focus is improving the open source project. In the long term, we want to make money by building a rendering service for developers building apps with Revideo. Such a service would offer a pretty similar deployment experience to Vercel, but instead of web apps, we let developers deploy Revideo projects and expose a rendering endpoint for them. Letting us manage the infrastructure will allow us to offer much faster rendering, as we can massively parallelize rendering jobs on our servers (e.g. spinning up 100 headless browsers that render 100 frames each to render a video with 10,000 frames).

    We’d love to hear your feedback and suggestions! You can find our repo at https://github.com/redotvideo/revideo, We’ve also released an example video editing app at https://github.com/redotvideo/revideo-saas-template. Thank you!

    [1] “Motion Canvas is not a normal npm package. It's a standalone tool that happens to be distributed via npm.” - https://github.com/orgs/motion-canvas/discussions/1015

  • Spring

    A library to simplify iOS animations in Swift.

  • Project mention: Starting a career in graphic design | /r/graphic_design | 2023-12-10

    I found Design+Code to be good.

  • git-history

    Quickly browse the history of a file from any git repository

  • SkeletonView

    ☠️ An elegant way to show users that something is happening and also prepare them to which contents they are awaiting

  • Project mention: How do I create this pre-loader effect using UIKit that is so prevalent in apps? | /r/swift | 2023-05-10

    Take a look at SkeletonView

  • AndroidViewAnimations

    Cute view animation collection.

  • Material

    A UI/UX framework for creating beautiful applications. (by CosmicMind)

  • G2

    📊 The concise and progressive visualization grammar.

  • moviepy

    Video editing with Python

  • Project mention: Show HN: Revideo – Create Videos with Code | news.ycombinator.com | 2024-04-15

    Hey HN! We’re building Revideo (https://github.com/redotvideo/revideo), an open source toolkit that lets you programmatically create and export videos with the animation library Motion Canvas (https://github.com/motion-canvas/motion-canvas). This is useful whenever you want to build apps that automate certain video tasks, which is increasingly possible using AI tools - for instance, one of our first users is building an app that turns code documentation into video tutorials.

    Revideo extends Motion Canvas with features that are essential for creating video, such as the ability to export audio tracks, a nodejs package for headless, parameterized & much faster rendering, and audio components that make audio editing and syncing easier. While Motion Canvas aims to be a standalone editor [1], we want to build a set of libraries that lets developers integrate video editing functionality into their apps. Our goal is to provide an open-source alternative to Remotion (https://github.com/remotion-dev/remotion).

    At the start of this year, we explored a bunch of product ideas in the space of AI-based video creation. For example, we’ve built apps that automatically create educational short videos and have experimented with automatically A/B testing and personalizing video ads.

    While building these products, we were frustrated with the video editing frameworks we used: Moviepy (https://github.com/Zulko/moviepy), which we relied on initially, doesn’t offer a way to preview your videos, so we’d often have to wait minutes for a video to render to test our code changes. Remotion (https://github.com/remotion-dev/remotion), which we switched to later, is really good, but we didn’t want to rely on it as it is not open source (source-available only). That’s why we decided to build Revideo.

    We’d already been following Motion Canvas for some time and really liked using it, so we thought that extending it would get us to something useful much faster than building an animation library from scratch. Initially, we tried to build our features as Motion Canvas plugins, but this did not provide enough flexibility to achieve the desired functionality. Additionally, video-specific features (such as audio support) were generally considered out of scope by the Motion Canvas maintainers, which is why we ultimately ended up creating a fork. We’re unsure if this is the right way to go in the long term, and would prefer to find a way to build Revideo without diverging from Motion Canvas too much - if you have suggestions on how to solve this, we’d love your input.

    Compared to Remotion, which builds on top of React, Motion Canvas uses the HTML Canvas API and makes you define animation flows with generator functions. Its API is more “procedural”, as it makes you define the things that happen in your animation as a sequence of yields, whereas Remotion gives you a frame number and lets you declare how your video should look like at that frame.

    Our current focus is improving the open source project. In the long term, we want to make money by building a rendering service for developers building apps with Revideo. Such a service would offer a pretty similar deployment experience to Vercel, but instead of web apps, we let developers deploy Revideo projects and expose a rendering endpoint for them. Letting us manage the infrastructure will allow us to offer much faster rendering, as we can massively parallelize rendering jobs on our servers (e.g. spinning up 100 headless browsers that render 100 frames each to render a video with 10,000 frames).

    We’d love to hear your feedback and suggestions! You can find our repo at https://github.com/redotvideo/revideo, We’ve also released an example video editing app at https://github.com/redotvideo/revideo-saas-template. Thank you!

    [1] “Motion Canvas is not a normal npm package. It's a standalone tool that happens to be distributed via npm.” - https://github.com/orgs/motion-canvas/discussions/1015

  • auto-animate

    A zero-config, drop-in animation utility that adds smooth transitions to your web app. You can use it with React, Vue, or any other JavaScript application.

  • Project mention: Would anyone be interested in having me create custom Tailwind CSS Components for them? | /r/nextjs | 2023-12-05

    https://auto-animate.formkit.com/ some basic inspiration - consider also that this is free and just takes donations.. That model brings people to you and then you can do bespoke projects and charge too

  • blender

    Official mirror of Blender

  • Project mention: I fully support this. | /r/KerbalSpaceProgram | 2023-06-24

    Please try looking through some large open source projects and contributing major contributions by familiarizing yourself with the code base, learning multiple programming languages, and not having major bugs in your code. I'd imagine you wouldn't want to do this.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

    WorkOS logo
NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

Animation related posts

Index

What are some of the best open-source Animation projects? This list will help you:

Project Stars
1 animate.css 79,744
2 manim 57,952
3 anime.js 48,686
4 algorithm-visualizer 46,118
5 Lottie for Android, iOS, and React Native 34,646
6 aseprite 26,483
7 react-three-fiber 25,908
8 Lottie 25,141
9 scrollreveal 22,109
10 Hero 21,815
11 PythonRobotics 21,707
12 GreenSock-JS 18,632
13 Mo.js 18,254
14 motion-canvas 15,000
15 Spring 14,065
16 git-history 13,471
17 SkeletonView 12,427
18 AndroidViewAnimations 12,375
19 Material 11,968
20 G2 11,955
21 moviepy 11,776
22 auto-animate 11,584
23 blender 11,453

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