The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
Skelerealms Alternatives
Similar projects and alternatives to skelerealms
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
-
CinematicCamera2D
A plugin for Godot 4 that adds a 2D cinematic camera that can be used to create smooth transitions between cameras
-
ChatGPT-stream-for-Godot-4
Simple Godot 4 AI chat system using ChatGPT API, streaming replies for reducing lag, and using several systems for Text-to-Speech.
-
WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
skelerealms reviews and mentions
- First alpha release of my open-world RPG framework, Skelerealms!
- Introducing Skelerealms, my framework for creating open world RPGs like Skyrim! It's super early alpha, but I wanted to share it.
-
Syncing a specific submodule's subdirectory in a directory
I have a main git repo I'm working on, and I have a problem. I have another repo that I want to use as a submodule. However, I only want the folder at addons/journalgd as the submodule, and I want to put it in my main repo in the addons/ folder. How can I do this? I only want to update that specific folder - the rest is unimportant. Is them having the same basic structure important at all?
-
Method does not exist, even though it says it does
If you're interested, here is where the tool is being written, in nav\_network\_utility.gd for the toolbar utility, nav_network_gizmo.gd for the gizmo, and skelerealms.gd up a few directories for the plugin file. Beware that it's messy and mostly uncommented, because I was throwing this together as quickly as I could.
-
A note from our sponsor - WorkOS
workos.com | 28 Apr 2024
Stats
SlashScreen/skelerealms is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of skelerealms is GDScript.
Sponsored