AppleWin

Port of AppleWin Emulator with Native macOS UI (by sh95014)

AppleWin Alternatives

Similar projects and alternatives to AppleWin

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better AppleWin alternative or higher similarity.

AppleWin reviews and mentions

Posts with mentions or reviews of AppleWin. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-02.
  • Apple II Emulation Evaluation (2022)
    3 projects | news.ycombinator.com | 2 Jan 2024
    Check out Mariani, a port of AppleWin (Windows) for macOS and Linux. It's open-source, cycle accurate and emulates a fairly good number of devices: https://github.com/sh95014/AppleWin

    The last version finally has a debugger. It lacks the killer feature of Virtual II though: the ability to mount a folder. This is gold for cross development.

  • AppleWin Controls Don't Have Buttons
    1 project | /r/apple2 | 3 Jun 2023
    FYI, I built a native macOS UI for AppleWin around the Linux port, which should be more convenient to use than Crossover if you’d like to give it a try. Let me know if any of the features I haven’t implemented yet are important to you.
  • Question About PDF Images
    1 project | /r/iOSProgramming | 31 Jan 2023
    My example is for macOS/AppKit in Objective-C, so your mileage may vary for iOS, but basically you override drawRect:. The same calls that would have drawn into a view on the screen would render PDF for the printer.
  • Apple ][ games for MacBook Pro?
    3 projects | /r/apple2 | 20 Mar 2022
    Well! Allow me to pimp my port of the venerable AppleWin emulator to MacOS! You can find it at https://github.com/sh95014/AppleWin/releases/tag/Mariani-1.0-1 , do let me know if you run into any issues.
  • Many Lessons Learned Building a Cocoa App
    1 project | /r/macosprogramming | 16 Feb 2022
    Hi! I've been away from AppKit (working almost entirely in iOS) for over a decade now, but recently decided to port an Apple //e emulator to macOS, and took the chance to try to build as "complete" an app as I could. I also decided to write down the lessons I learned along the way:
  • New Native macOS Port of AppleWin
    1 project | /r/apple2 | 24 Jan 2022
    The code is available at https://github.com/sh95014/AppleWin but it would take a little bit of work to build yourself. Unfortunately Apple's security features in recent versions of macOS that make it a bit complicated to distribute binaries, so I'm posting first in case some of you want to try it out before I figure out how to do it properly.
  • A note from our sponsor - WorkOS
    workos.com | 29 Apr 2024
    The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →

Stats

Basic AppleWin repo stats
6
22
9.5
12 days ago

sh95014/AppleWin is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.

The primary programming language of AppleWin is C.


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