godot-msgpack

A MessagePack serializer implemented in pure GDScript / msgpack.org[GDScript] (by xtpor)

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better godot-msgpack alternative or higher similarity.

godot-msgpack reviews and mentions

Posts with mentions or reviews of godot-msgpack. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-14.
  • Can someone give me a pointer on how plugins or addons as gdscript packages generally work?
    3 projects | /r/godot | 14 Mar 2023
    I was searching the web to see if there's any solution available for godot. I found https://github.com/xtpor/godot-msgpack but it seems like it isn't really complete and the repo isn't maintained anymore (also, not sure if it is usable on godot 4). The README suggests users to copy the single gdscript file into a project, and this got me wondering , does Godot have anything similar to packages or modules system? Is gdscript packages a thing? Is plugin/addon system even meant to be used to write/distribute "packages"? (also is it called plugin? or addon? I feel confused)

Stats

Basic godot-msgpack repo stats
1
27
10.0
over 4 years ago

The primary programming language of godot-msgpack is GDScript.

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