dice-roll-physics-opengl

Small demo of rolling a die and the physics simulation in OpenGL3.3 (by jackw1111)

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dice-roll-physics-opengl reviews and mentions

Posts with mentions or reviews of dice-roll-physics-opengl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-30.
  • Dice rolling simulator finale!
    2 projects | /r/opengl | 30 Jan 2022
    I couldn't end up figuring out how to get the proper collision response worked, so I used the collision response from Ian Millingtons Game Physics book. The whole example is pretty concise so I hope others will find it useful if they want to learn how SAT collision and response works. Source code: https://github.com/jackw1111/dice-roll-physics-opengl
  • some shitty physics i did in OpenGL
    1 project | /r/opengl | 19 Oct 2021
    Here is a link to the source code if interested: https://github.com/jackw1111/dice-roll-physics-opengl

Stats

Basic dice-roll-physics-opengl repo stats
2
7
0.0
over 2 years ago

The primary programming language of dice-roll-physics-opengl is C.


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