Small demo of rolling a die and the physics simulation in OpenGL3.3
Why do you think that https://github.com/idmillington/cyclone-physics is a good alternative to dice-roll-physics-opengl
Small demo of rolling a die and the physics simulation in OpenGL3.3
Why do you think that https://github.com/idmillington/cyclone-physics is a good alternative to dice-roll-physics-opengl