neko

Neko is a cross-platform open-source animated cursor-chasing cat. This is the reimplementation write in Go. (by crgimenes)

Neko Alternatives

Similar projects and alternatives to neko based on common topics and language

  • Mos

    188 neko VS Mos

    一个用于在 macOS 上平滑你的鼠标滚动效果或单独设置滚动方向的小工具, 让你的滚轮爽如触控板 | A lightweight tool used to smooth scrolling and set scroll direction independently for your mouse on macOS

  • Scroll-Reverser

    65 neko VS Scroll-Reverser

    Per-device scrolling prefs on macOS.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • linearmouse

    The mouse and trackpad utility for Mac.

  • node-hid

    Access USB & Bluetooth HID devices through Node.js

  • dynamouse

    1 neko VS dynamouse

    macOS multi-mouse & multi-external display assignment for complex screen and peripheral workstations.

  • Ebiten

    Ebitengine - A dead simple 2D game engine for Go

  • ebitenui

    User interface engine and widget library for Ebiten

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better neko alternative or higher similarity.

neko reviews and mentions

Posts with mentions or reviews of neko. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-30.
  • Dynamouse: Mouse driver for big Mac studios
    6 projects | news.ycombinator.com | 30 Jan 2024
    I think it's relatively straightforward? Each mouse should be generating input events, it's "just" a matter of "Mouse1 += (100x, 200y)", "Mouse2 += (-3x, -5y)" and keeping track of a virtual cursor/pointer position that the "real" cursor should jump to depending on which mouse is generating input events.

    ...and for the use cases, having an extended desktop (eg: airplay to HDTV mounted on the wall) and being able to have your primary "desktop" mouse 100% glued to your main screen, but a secondary "click the play next video button on the tv" mouse is genius!

    I'm pretty sure if somebody were sufficiently innovative they could paint a bullseye/target around the virtual cursors with some sort of minor performance penalty (a-la: xNeko - https://github.com/crgimenes/neko).

Stats

Basic neko repo stats
1
303
7.9
9 days ago

crgimenes/neko is an open source project licensed under BSD 2-clause "Simplified" License which is an OSI approved license.

The primary programming language of neko is Go.


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