arcade-race-game

Arcarde style racing game (by danilko)

Arcade-race-game Alternatives

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arcade-race-game reviews and mentions

Posts with mentions or reviews of arcade-race-game. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-30.
  • Arcade Race Game DevLog [01/25/2022]: Time Attack Ghost Mode Implementation (Code/Binary in Description)
    1 project | /r/godot | 26 Jan 2022
    An arcade race game base on Godot 3.4 with C# Implementation DevLog Code location: https://github.com/danilko/arcade-race-game Binary (Windows/Linux) (at time of this video, v0.3-alpha is latest): https://github.com/danilko/arcade-race-game/releases Continue to update Ghost Mode Time Attack from previous attempt https://youtu.be/Jc0UixSl1q8 Detail analyze in https://github.com/danilko/arcade-race-game/issues/2 The ghost mode replay should be much more accurate now as beside the input record, also add vehicle position + velocity info to supplement replay. Add minimap to track position between replay and ghost vehicle to see the movement and ensure it is accurate to some degree (not stuck on somewhere when in recording it is not) Add position tracker/counter to determine position of ghost/player to get a better idea whatever beat the time. In order to achieve this, utilize checkpoint mechanisms, this also prevent vehicle from just going reverse order to hit the finish line. Port existing old game concept into Godot Engine https://github.com/danilko/armory3d\_vehicle\_concept This game is greatly influenced by a Japanese Anime and thought to do a spin on it. It may eventually be different stuff at end, but thought will be interest to learn Godot's 3D perspective References and Textures can be found in Reference.md in above, but thought to call out following: Code References [Kids can Code Assets from 3D Kinematic Car section](https://kidscancode.org/godot\_recipes/3d/3d\_sphere\_car/) Textures/HDR [CC0 Textures](https://cc0textures.com) [Poly Haven](https://polyhaven.com/a/sunflowers) Other contents such as fonts/models [Kenny Assets](https://www.kenney.nl/assets) [How to make a simple fire in Godot with 3D particles](https://www.youtube.com/watch?v=8ngg6ueC\_ks) [How to Make a Replay System in Godot in 5 Minutes](https://www.youtube.com/watch?v=Aho8xUNWul8)
  • Arcade Race Game DevLog [11/29/2021]: Workaround for bumpy behavior on high speed (Code/Binary/More Explanation in Description/Post) - The actual graphic is slightly more sharp... but the recording is compressed otherwise my computer not able to handle play and recording at same time
    2 projects | /r/godot | 30 Nov 2021
    An arcade race game base on Godot 3.4 with C# Implementation DevLog Some development note: 1. After some testing, and tweaking, finding a way to workaround the bumpy behavior during high speed traveling within Godot Engine Detail analyze in https://github.com/danilko/arcade-race-game/issues/1 But in short, following are the issue and solution The bumpy behavior is caused by the calculation on edge of trimesh
  • Arcade Race Game DevLog [11/28/2021]: Initial kinematic vehicle (Code/Binary in Description)
    2 projects | /r/godot | 28 Nov 2021
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Stats

Basic arcade-race-game repo stats
3
3
0.0
over 2 years ago

danilko/arcade-race-game is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of arcade-race-game is C#.


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