SaaSHub helps you find the best software and product alternatives Learn more →
ToGL Alternatives
Similar projects and alternatives to ToGL
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
-
Minetest
Minetest is an open source voxel game-creation platform with easy modding and game creation
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better ToGL alternative or higher similarity.
ToGL reviews and mentions
Posts with mentions or reviews of ToGL.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-25.
-
There is a lot of native Linux games. What would you recomend?
I think the Vulkan flag uses DXVK. Before that, the game used ToGL. With CS2 I think they're going Vulkan native.
-
Valve promise a proper big Team Fortress 2 update is coming
Yes and no. Most of the code is, but the graphical part itself isn't native since source only supports directx, so Valve developed ToGL. ToGL, however, is nowhere near as performant as DXVK. https://github.com/ValveSoftware/ToGL
-
Portal and Half Life 2 games updated to DXVK Version 2.0
The Source engine originally used a translation layer called [ToGL](https://github.com/ValveSoftware/ToGL) (D3D9 -> OpenGL). VALVE has been introducing DXVK natively into the engine, among other reasons, to enable the use of Vulkan and improve overall performance.
-
TF2 problems
Not if you have an NVIDIA card.
-
Very High VAR spikes on CSGO
I disagree, but I get the frustration. It's just that I've been playing CS:GO for almost a decade, and while I think the game is neglected by Valve in general, it's way a worse scenario on Linux. For instance, Vulkan support (via dxvk-native) was added back in December last year, and it's not been updated ever since, so you get way worse stuttering when compared to OpenGL (which is actually a DirectX 9 to OpenGL translation layer, called toGL, which has its own set of bugs and issues); Plus, you can't change screen resolution when using Vulkan. I get some occasional little stutters on Windows as well, but the whole CS:GO experience is honestly just way worse on Linux, unfortunately.
-
does csgo run with opengl?
Yes, Linux native CSGO uses OpenGL as default via ToGL.
-
Proton vs Native: Is There Really A Difference?
Ah, I think you are right, this one yes? https://github.com/ValveSoftware/ToGL
-
Counter Strike Global Offensive | How to hack around the input lag/input delay source spaghettery
"native" in Valve games (maybe aside from source 2, not sure) just means they compiled the existing game code to Linux (probably with some minor changes) and put their own DirectX shim on top. Lately, they have been giving us the option to replace that shim with DXVK.
-
Valve broke Counter-Strike: Global Offensive on Linux, Vulkan may come soon
Current implementation is ToGL, will be replaced with DXVK. Source 1 is designed around old versions of DirectX (8).
-
DXVK Native 1.9.2a is out for translating Direct 3D 9 / 10 / 11 to Vulkan for Linux games
There's a decent chance Valve will replace their ToGL layer in CS:GO with DXVK Native as well, if the trend (Portal 2, L4D2, HL2) continues.
-
A note from our sponsor - SaaSHub
www.saashub.com | 6 May 2024
Stats
Basic ToGL repo stats
12
2,016
0.0
over 8 years ago
ValveSoftware/ToGL is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of ToGL is C++.
Sponsored
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com