inox2d

Native Rust reimplementation of Inochi2D [Moved to: https://github.com/Inochi2D/inox2d] (by Speykious)

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better inox2d alternative or higher similarity.

inox2d reviews and mentions

Posts with mentions or reviews of inox2d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-12.
  • What's everyone working on this week (50/2022)?
    6 projects | /r/rust | 12 Dec 2022
    I've been trying to rewrite Inochi2D in Rust so that we eventually get support for WASM. This is really hard for me because I'm a total beginner when it comes to rendering and OpenGL (TheCherno's series has been really helpful). I hope I can get proficient enough so that I can write a WGPU renderer eventually. There's already an inochi2d crate with an amazing optimized OpenGL ES 2.0 renderer from Link Mauve (literally 8 times less OpenGL calls to render a puppet), although it's incomplete and you can't extend it with custom nodes (which I currently find really hard to express in Rust). I discussed with him about things and we'll see how it goes. https://github.com/Speykious/inox2d

Stats

Basic inox2d repo stats
1
41
10.0
over 1 year ago

Speykious/inox2d is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.

The primary programming language of inox2d is Rust.

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