inox2d
Native Rust reimplementation of Inochi2D [Moved to: https://github.com/Inochi2D/inox2d] (by Speykious)
oSUS
Some osu! utilities written in Rust. (by Speykious)
inox2d | oSUS | |
---|---|---|
1 | 4 | |
41 | 4 | |
- | - | |
10.0 | 6.3 | |
over 1 year ago | 14 days ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
inox2d
Posts with mentions or reviews of inox2d.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-12.
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What's everyone working on this week (50/2022)?
I've been trying to rewrite Inochi2D in Rust so that we eventually get support for WASM. This is really hard for me because I'm a total beginner when it comes to rendering and OpenGL (TheCherno's series has been really helpful). I hope I can get proficient enough so that I can write a WGPU renderer eventually. There's already an inochi2d crate with an amazing optimized OpenGL ES 2.0 renderer from Link Mauve (literally 8 times less OpenGL calls to render a puppet), although it's incomplete and you can't extend it with custom nodes (which I currently find really hard to express in Rust). I discussed with him about things and we'll see how it goes. https://github.com/Speykious/inox2d
oSUS
Posts with mentions or reviews of oSUS.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-11.
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What type of projects do you use Rust for?
oSUS - osu! utilities in Rust. I use it for instance to convert a map from lazer to stable format, as well as to hitsound beatmaps more efficiently (I like doing that)... I have an osu! mapper friend who keeps filling my hitsounding queue with his beatmaps xD
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The most creative, funny, clever, ridiculous, ... library names!
Not a crate yet, but here's my oSUS project.
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What's everyone working on this week (50/2022)?
I've been slowly rewriting my osu! file parser to use nom and miette for top-notch error handling. I used the same small error handling architecture as the KDL project for that and I think I can pull it off eventually. https://github.com/Speykious/oSUS
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Announcing error-stack v0.2
Here's the project
What are some alternatives?
When comparing inox2d and oSUS you can also consider the following projects:
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octocrab - A modern, extensible GitHub API Client for Rust.
genemichaels - Even formats macros
core - Reference implementation of the Stamp protocol in Rust
abomonation - A mortifying serialization library for Rust
cargo-mommy - Mommy's here to support you when running cargo~