SpacetimeDB Alternatives

Similar projects and alternatives to SpacetimeDB

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better SpacetimeDB alternative or higher similarity.

SpacetimeDB reviews and mentions

Posts with mentions or reviews of SpacetimeDB. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-30.
  • Why SQLite Uses Bytecode
    3 projects | news.ycombinator.com | 30 Apr 2024
  • 3 years of fulltime Rust game development, and why we're leaving Rust behind
    21 projects | news.ycombinator.com | 26 Apr 2024
    I don't use Rust for game dev but I do for low level libraries and find it easier than C++ to get started. I have enjoyed it more than Java and like it for different reasons than Go, but it feels good to program in.

    As for the design patterns that a complex game requires, if you are considering Rust for game dev and ecs design patterns it might be useful to check out projects that are Rust centric like https://spacetimedb.com/.

  • What if an SQL Statement Returned a Database?
    4 projects | news.ycombinator.com | 12 Dec 2023
    Yeah, I worked on https://tablam.org and https://spacetimedb.com.

    It becomes pretty clear that `order` is a significant property to make useful (and performant!) programs. "Duplicates" is also required to make usefull programs.

    One nonobvious reason for this: You wanna report that a `customer` has a duplicated key `1`. If you CAN'T model `[(customer.id = 1), (customer.id = 1)]` then you can't report errors! And `erroneous` data is VITAL to make useful programs because then the only possibility is "perfect" data, and that is not possible!

    Another reason is that we want to `count` duplicates, to see `duplicates`, and other NON-obvious at first: "What is a duplicate?". Get fun with floats, Unicode, combining case and non-case sensitive input... and is obvious that for useful programs IS REQUIRED to support bags in an extended version of the relational model.

    And yet...

    IS very important to remember about `set semantics` and try to adhere to it when makes sense. Your query planner will like it. You "valid" constraints like it. And `unique index` like it. And so on...

  • SpacetimeDB v0.7 Released: WebAssembly stored procedure database
    1 project | /r/programming | 16 Oct 2023
  • SpacetimeDB v0.7 Released: WebAssembly stored procedure database written in Rust
    1 project | /r/Database | 14 Oct 2023
    1 project | news.ycombinator.com | 12 Oct 2023
  • SQLite 3.43.0 Released
    5 projects | news.ycombinator.com | 24 Aug 2023
    > I asked was about querying data without ever using a SQL language, like tapping directly into the data.

    I agree (making https://tablam.org to try a fix & working on https://github.com/clockworklabs/SpacetimeDB in the SQL conformance).

    Before I think SQL was bad. *Now I'm certain*. SQL is absurdly massive for things that could have collapse all the features 10x or more.

    However, working in an RDBM now I also understand why is not desirable to make "raw" calls to the DB: The engine MUST mediate all the calls to make things works (from query optimization, execution, iteration, lock management, transaction management, etc).

    Is incredible how much sophistication is in a simple `SELECT * FROM table`.

    What I wish is to build a `Wasm-like` IR so that is what anybody target, and `SQL` is not the mediator.

  • A new database written in Rust that replaces your server entirely
    1 project | /r/dataengineering | 23 Aug 2023
  • Show HN: SpacetimeDB – The database that replaces your server
    4 projects | news.ycombinator.com | 16 Aug 2023
    I wouldn't ordinarily chirp about this because it seems to be such a common typo/mistake but the fact you have a badge for it <https://github.com/clockworklabs/SpacetimeDB/blob/0f1fdf62d0...> as well as typoing it down in the license section <https://github.com/clockworklabs/SpacetimeDB/blob/0f1fdf62d0...> makes it worth pointing out in hopes of correction

    The SPDX for BUsiness Source License is BUSL https://spdx.org/licenses/BUSL-1.1.html but the SPDX for Boost Source License is BSL https://spdx.org/licenses/BSL-1.0.html

    Based on a search <https://shields.io/search?q=license> it seems you're using the custom badge syntax <https://shields.io/badges/static-badge> so you have influence over the correction

  • SpacetimeDB: A new database written in Rust that replaces your server entirely
    1 project | /r/rust | 11 Aug 2023
  • A note from our sponsor - SaaSHub
    www.saashub.com | 6 May 2024
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Basic SpacetimeDB repo stats
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5 days ago

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