OpenGL-4-Shading-Language-Cookbook-Third-Edition Alternatives
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OpenGL-4-Shading-Language-Cookbook-Third-Edition reviews and mentions
Posts with mentions or reviews of OpenGL-4-Shading-Language-Cookbook-Third-Edition.
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and similar projects. The last one was on 2022-04-17.
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Want to render outlines (quads) on a mesh, similar to a drawing using a Geometry Shader. Can't get anything to render on-screen when using triangles_adjacency.
After looking at the code provided by the book, I noticed they load models using a custom function called loadWithAdjacency.
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Want to draw outlines on mesh using Geometry Shader, can't get mesh to render anything when using triangles_adjacency
I found an interesting solution in OpenGL 4 Shading Language Cookbook, 3rd Edition using a geometry shader. This is the shader provided by the book.
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Basic OpenGL-4-Shading-Language-Cookbook-Third-Edition repo stats
2
295
0.8
about 1 year ago
PacktPublishing/OpenGL-4-Shading-Language-Cookbook-Third-Edition is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of OpenGL-4-Shading-Language-Cookbook-Third-Edition is C.
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