Want to render outlines (quads) on a mesh, similar to a drawing using a Geometry Shader. Can't get anything to render on-screen when using triangles_adjacency.

This page summarizes the projects mentioned and recommended in the original post on /r/gameenginedevs

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
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  • OpenGL-4-Shading-Language-Cookbook-Third-Edition

    OpenGL 4 Shading Language Cookbook - Third Edition, published by Packt

  • After looking at the code provided by the book, I noticed they load models using a custom function called loadWithAdjacency.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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