Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR. Learn more →
Minis Alternatives
Similar projects and alternatives to Minis
-
-
CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
-
rtmidi
A set of C++ classes that provide a common API for realtime MIDI input/output across Linux (ALSA & JACK), Macintosh OS X (CoreMIDI) and Windows (Multimedia)
-
-
-
-
OSCRouter
UNOFFICIAL - Simple UDP/TCP packet router for Mac and Windows, with optional OSC specific options
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
-
-
ConvertHero
Tool for automatically placing tempo markers in CloneHero .chart files, and for converting MIDI files to CloneHero .chart files.
-
Minis discussion
Minis reviews and mentions
-
Developers of free to play games with no ads or any source of revenue, why?
there's even an existing MIDI plugin for Unity's new Input System, so things are pretty easy if you just want to use a MIDI controller as input for your game: https://github.com/keijiro/Minis
-
Help using MIDI keyboard as input in Unity
Never used it before, but for Minis by Keijiro, the NoteCallback.cs example seems like a good place to start.
-
How should I go about balancing a roguelike combat system where the weapons are instruments that fire to the rhythm (not beat) of a song?
https://github.com/keijiro/Minis -a midi plugin for unity
-
Does anyone have a recommended free library/asset for implementing Midi?
For MIDI input from devices (for example for using a MIDI controller to control your game) take a look at this: https://github.com/keijiro/Minis
- What is the best/easiest way to play sounds as close as a daw would do in Unity?
-
New Input System
I'm trying to learn VFX / Shader Graphs and am using the midis asset (super intuitive) for controlling parameters over midi which is made for the the new input system. I can get multiple inputs recognized and visualized with the the input visualizer samples that come with the Input Manager as the Unity Input System instructs despite them not working as intended or at all in the project.
-
DigiScape - Forest: An interactive installation made with Unity3D <3
💡I used Keijiro Takahashi's Minis on the connection between Midi controller and Unity. The latest version of Unity's Input System is highly recommended!
-
Launchpad Input And Output Solutions?
I've been using the midi input system by Keijiro Takahashi (https://github.com/keijiro/Minis) but it doesn't support midi output for light effects. is there anything else I could use?
- how could make a game that uses a MIDI controller
-
A note from our sponsor - CodeRabbit
coderabbit.ai | 6 Feb 2025
Stats
keijiro/Minis is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of Minis is C#.