Minis
Minis: MIDI Input for New Input System -- A plugin that adds MIDI input support to Unity's new Input System (by keijiro)
OSCRouter
UNOFFICIAL - Simple UDP/TCP packet router for Mac and Windows, with optional OSC specific options (by ETCLabs)
Minis | OSCRouter | |
---|---|---|
10 | 2 | |
546 | 152 | |
- | 3.9% | |
0.0 | 0.0 | |
3 months ago | over 1 year ago | |
C# | C++ | |
GNU General Public License v3.0 or later | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Minis
Posts with mentions or reviews of Minis.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-16.
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Developers of free to play games with no ads or any source of revenue, why?
there's even an existing MIDI plugin for Unity's new Input System, so things are pretty easy if you just want to use a MIDI controller as input for your game: https://github.com/keijiro/Minis
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Help using MIDI keyboard as input in Unity
Never used it before, but for Minis by Keijiro, the NoteCallback.cs example seems like a good place to start.
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How should I go about balancing a roguelike combat system where the weapons are instruments that fire to the rhythm (not beat) of a song?
https://github.com/keijiro/Minis -a midi plugin for unity
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Does anyone have a recommended free library/asset for implementing Midi?
For MIDI input from devices (for example for using a MIDI controller to control your game) take a look at this: https://github.com/keijiro/Minis
- What is the best/easiest way to play sounds as close as a daw would do in Unity?
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New Input System
I'm trying to learn VFX / Shader Graphs and am using the midis asset (super intuitive) for controlling parameters over midi which is made for the the new input system. I can get multiple inputs recognized and visualized with the the input visualizer samples that come with the Input Manager as the Unity Input System instructs despite them not working as intended or at all in the project.
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DigiScape - Forest: An interactive installation made with Unity3D <3
💡I used Keijiro Takahashi's Minis on the connection between Midi controller and Unity. The latest version of Unity's Input System is highly recommended!
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Launchpad Input And Output Solutions?
I've been using the midi input system by Keijiro Takahashi (https://github.com/keijiro/Minis) but it doesn't support midi output for light effects. is there anything else I could use?
- how could make a game that uses a MIDI controller
OSCRouter
Posts with mentions or reviews of OSCRouter.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-11.
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DigiScape - Forest: An interactive installation made with Unity3D <3
There are multiple ways to bring Midi into Unity: Minis (the successor of MidiJack), ExtOSC (with OSCRouter) and Chataigne for example.
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Controlling ETC EOS from OSC enabled software (not QLab, WIN based)
ETC's Github has OSC router, which can tell you what is on the network. https://github.com/ETCLabs/OSCRouter
What are some alternatives?
When comparing Minis and OSCRouter you can also consider the following projects:
drywetmidi - .NET library to read, write, process MIDI files and to work with MIDI devices
2019_DigiWave_Treasure
rtmidi - A set of C++ classes that provide a common API for realtime MIDI input/output across Linux (ALSA & JACK), Macintosh OS X (CoreMIDI) and Windows (Multimedia)
Rack - The virtual Eurorack studio
ConvertHero - Tool for automatically placing tempo markers in CloneHero .chart files, and for converting MIDI files to CloneHero .chart files.
OmniMIDI - A software MIDI synthesizer for professional use.
videolab
jp.keijiro.rtmidi - RtMidi wrapper package for Unity
MidiJack - MIDI input plugin for Unity
YTPMVE - YTPMidiVideoExtension. A scripting tool that creates YTPMV automatically from MIDI files.