MaskedOcclusionCulling

Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm. (by GameTechDev)

MaskedOcclusionCulling Alternatives

Similar projects and alternatives to MaskedOcclusionCulling

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better MaskedOcclusionCulling alternative or higher similarity.

MaskedOcclusionCulling reviews and mentions

Posts with mentions or reviews of MaskedOcclusionCulling. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-11.
  • Occlusion Culling Dilemma
    2 projects | /r/VoxelGameDev | 11 Feb 2022
    Have you come across Masked Occlusion Culling before? It renders geometry on the cpu into a simplified depth buffer using bit shifting. It would take a bit of rework to integrate, but it doesn't seem too bad.

Stats

Basic MaskedOcclusionCulling repo stats
1
593
4.8
5 months ago

GameTechDev/MaskedOcclusionCulling is an open source project licensed under Apache License 2.0 which is an OSI approved license.

The primary programming language of MaskedOcclusionCulling is C++.


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