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Humper reviews and mentions
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how do you guys manage your game objects/entities
When it comes to collision I'd say give Humper a look, if you don't need physics. It seems to be a C# port of Bump, the latter which I have used before for AABB collision and resolution in Lua.
- dotnet-ad/Humper: Collision detection for Axis-Aligned-Bounding-Boxes (AABB) in C#
Stats
dotnet-ad/Humper is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of Humper is C#.
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