GPUInstance Alternatives
Similar projects and alternatives to GPUInstance based on common topics and language
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Realtime-Compute-Shader-Unity-PathTracer
Discontinued A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others [Moved to: https://github.com/Pjbomb2/TrueTrace-Pathtracer]
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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TrueTrace-Unity-Pathtracer
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
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ILSpy
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
GPUInstance reviews and mentions
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A lot of lag with Skinned MeshRenderer
Well, i'm wondering, is there a way to implement ragdoll without the need of Skinned Mesh Renderer? i know that the Skinned Mesh Renderer is causing the lag, disabling it and just looking at the physics components doing the ragdolling runs smoothly at over 150 fps with 298 Ragdolls. I know that there's something called GPU Instancing, i've tried some free assets that i found on GitHub, like This one but i have no idea how to modify any of the bones or make the GPU instanced game object running with physics :/, i hope that there's a free solution for this so i don't need to buy an asset from the store.
- I've had this Instancing project sitting around for a while . Decided to fix it up and share with you guys.
Stats
mkrebser/GPUInstance is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of GPUInstance is C#.
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