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DreamUV Alternatives
Similar projects and alternatives to DreamUV
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TexTools-Blender
TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this popular Blender add-on.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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Godot-Component-Browser
Discontinued A small Godot addon that makes it easier to make levels within the editor by giving you better access to the scenes you need for that. [Moved to: https://github.com/Frontrider/Godot-Scene-Browser]
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
DreamUV reviews and mentions
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Looking for Hotspot Texturing Tool in Maya
I did manage to find a tool for Blender called DreamUV (https://github.com/leukbaars/DreamUV) that seems to work well for hotspot texturing. However, I would prefer to use Maya for this project since I'm more familiar with it.
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[Noob question] 3D mapping in Godot?
Honestly, no. You can use Blender and blend file importing and take advantage of it's addons like LevelBuddy and DreamUV(the hotspot texturing in particular), or you can use Qodot.
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UV unwrapping has me pretty confused
DreamUV
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Using only steel and aluminum, how would this foundation be constructed to allow for concrete and an epoxy terrazzo floor? Not for a job or school, came across this art which made me extremely curious about how an elevated foundation would look. Would you need to worry about vapor barriers as well?
I did hear about a blender uv add on called dream uv that auto uvs as you work in blender. I haven’t tried it myself but I have some old game developer coworkers who’ve made the switch to blender and they seem to really dig it. https://github.com/leukbaars/DreamUV
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Using Texture Atlas for Quick Materials in Blender
Dream UV is a free add-on you can get from it's creator Bram Eulaer's Github page. It allows you to add textures to objects without having to labor over UV maps at all. It uses something called a "texture atlas". Floaters 2 footage by Karl Poyzer. Get the add-on here: https://github.com/leukbaars/DreamUV
Get the add-on here: https://github.com/leukbaars/DreamUV
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Hotspot texturing in Unity.
It's called Hotspot. It's a technique where the software automatically places the faces of a mesh on an atlas texture based on their sizes. Some softwares are doing when you press a button (like DreamUV for Blender or this tool for ProBuilder), while others (like Source 2 or this video which comes from UModeler) are doing it as you edit the mesh, which is a bit more impressive but not that much different.
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A new space thing I did today! (Time lapse in comments)
Thanks for showing me another Blender-Addon i didn't know about...
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A note from our sponsor - SaaSHub
www.saashub.com | 29 Apr 2024
Stats
The primary programming language of DreamUV is Python.
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