BMeshUnity

A Unity package to make runtime procedural mesh generation more flexible. (by eliemichel)

BMeshUnity Alternatives

Similar projects and alternatives to BMeshUnity

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better BMeshUnity alternative or higher similarity.

BMeshUnity reviews and mentions

Posts with mentions or reviews of BMeshUnity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-02.
  • Sharing Saturday #408
    5 projects | /r/roguelikedev | 2 Apr 2022
    Side bit: I couldn't implement extrude with the half-mesh data structure, so I axed it and instead ported https://github.com/eliemichel/BMeshUnity which itself is a port of Blender's data structures. The first thing I implemented? Extrude. Then I reimplemented subdivide edge and flip, and implemented moving/scaling vertices or faces. I spent most of yesterday implementing make edge split face and it seems to work.
  • Looking for an API/library similar to Blender's BMesh
    1 project | /r/proceduralgeneration | 6 Apr 2021

Stats

Basic BMeshUnity repo stats
2
324
3.6
5 months ago

eliemichel/BMeshUnity is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of BMeshUnity is C#.

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