The Rust Programming Language
I personally think the most important areas of Rust are lifetimes, ownership, and traits, and to a lesser extent Result and Option. The official book (here) helped me learn a lot, and within a few weeks I'd already ported a database migration program from C#/.NET to Rust we use at my work.
Learn Rust by writing Entirely Too Many linked lists
Once you've read The Book, I'd recommend reading Learning Rust With Entirely Too Many Linked Lists to solidify your understanding of what ownership and borrowing means for data structure design.
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A catalogue of Rust design patterns, anti-patterns and idioms
You might find Rust Design Patterns helpful to see how patterns you are familiar with in C++ map over into Rust. The section on idioms is also valuable.
I've been writing C# for nearly a decade, but I want to learn how to build programs with Rust. What do I need to change about how I structure my code?
3 projects | /r/rust | 14 Mar 2023
Is there a coding style and set of best-practices that avoid (not bypass) "fighting the borrow checker"?
3 projects | /r/rust | 22 Feb 2023
Any recommend resources to start learning?
4 projects | /r/rust | 15 Oct 2022
Coming from Python. Can anyone offer some generic tips and answer a few questions?
4 projects | /r/rust | 8 Sep 2022
4 projects | /r/rust | 16 Aug 2022