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gcodepreview
OpenSCAD library for moving a tool in lines and arcs so as to model how a part would be cut using G-Code.
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SurveyJS
Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
If you are doing some simpler modeling and OpenSCAD is enough for the job, you may want to have a look at https://github.com/elalish/manifold which is a mesh boolean library designed with robustness and performance in mind.
Every time I sit down to do anything non-trivial in OpenSCAD, I wonder if there isn't some better way of representing things --- I'd like for there to to be something better, but usually the solution to any problem put forth on the OpenSCAD mailing list is: "learn this bit of math and apply it thusly".
That said, I gave up on all this and have switched over to just modeling toolpaths:
https://github.com/WillAdams/gcodepreview
that way, I'm certain that whatever is modeled can actually be made, and I'm also certain that the modeling is not limited by arbitrary things. I've got an idea for a woodworking joint which I haven't been able to model so as to cut out in any other program, and I'm hoping this will let me finally manage it.
I've been using OpenSCAD Graph Editor (OSGE) as a front-end:
https://github.com/derkork/openscad-graph-editor
which has been working well, though I'm trying not to be distracted by:
https://github.com/kaveh808/kons-9
having recently been announced.
Every time I sit down to do anything non-trivial in OpenSCAD, I wonder if there isn't some better way of representing things --- I'd like for there to to be something better, but usually the solution to any problem put forth on the OpenSCAD mailing list is: "learn this bit of math and apply it thusly".
That said, I gave up on all this and have switched over to just modeling toolpaths:
https://github.com/WillAdams/gcodepreview
that way, I'm certain that whatever is modeled can actually be made, and I'm also certain that the modeling is not limited by arbitrary things. I've got an idea for a woodworking joint which I haven't been able to model so as to cut out in any other program, and I'm hoping this will let me finally manage it.
I've been using OpenSCAD Graph Editor (OSGE) as a front-end:
https://github.com/derkork/openscad-graph-editor
which has been working well, though I'm trying not to be distracted by:
https://github.com/kaveh808/kons-9
having recently been announced.
Every time I sit down to do anything non-trivial in OpenSCAD, I wonder if there isn't some better way of representing things --- I'd like for there to to be something better, but usually the solution to any problem put forth on the OpenSCAD mailing list is: "learn this bit of math and apply it thusly".
That said, I gave up on all this and have switched over to just modeling toolpaths:
https://github.com/WillAdams/gcodepreview
that way, I'm certain that whatever is modeled can actually be made, and I'm also certain that the modeling is not limited by arbitrary things. I've got an idea for a woodworking joint which I haven't been able to model so as to cut out in any other program, and I'm hoping this will let me finally manage it.
I've been using OpenSCAD Graph Editor (OSGE) as a front-end:
https://github.com/derkork/openscad-graph-editor
which has been working well, though I'm trying not to be distracted by:
https://github.com/kaveh808/kons-9
having recently been announced.