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diceRoller
Just a physics based dice roller. Created because others were unsatisfying or hard to use.
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Hello fellow dice enthusiasts, you can check the dice roller out right here: https://qubus0.github.io/diceRoller/ I had posted this little tool quite a while ago already - if you want to compare the looks, here is the post https://new.reddit.com/r/DnD/comments/pf5jra/oc_i_made_a_dice_roller_its_free_physics_based/ I have addressed a lot of the feedback I received on that post and made a lot of other improvements to make the whole experience more smooth and even more fun to use. I would really appreciate more feedback on all the new things. Apart from all of that, I also have quite a few plans for this project in the future. They are listed on the page as a little (approximate) timeline. My aim is to make this the most satisfying digital dice rolling experience available out there. If you have questions - ask away. If you have ideas - tell me. And if you want to help me out, you can support me by contributing to the code or buying me a coffee. All of the source code is available here: https://github.com/Qubus0/diceRoller - it's all made in the Godot game engine. If you want to leave your own mark in this project you can collaborate there. Have fun!
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