My own physics VS library

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  • JoltPhysics

    A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

  • There's also Jolt, which has been recommended to me numerous times, which I probably would have used if I hadn't used PhysX. Definitely seems like it's worth checking out.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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