Do you consider making a physics engine (for RL) worth it?

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  • rapier

    2D and 3D physics engines focused on performance.

    Not a direct answer to your question but have you taken a look at Rapier? It doesn't have GPU parallelization but it does have SIMD support and CPU parallelization.

  • Enzyme

    High-performance automatic differentiation of LLVM and MLIR. (by EnzymeAD)

    For autodiff, we are currently working again on publishing a new Enzyme ( Frontend for Rust which can also handle pure Rust types, first version should be done in ~ a week.

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  • dfdx

    Deep learning in Rust, with shape checked tensors and neural networks

    Shameless plug for my crate dfdx for auto diff, more similar to pytorch than jax though.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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