General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
> More concerning is that un-named parameters are a compiler error
I've been ranting about it many times. Most recently: https://news.ycombinator.com/item?id=32145520
There is an upstream issue about it where we should probably get our voices heard, it's encouraging to see many people in that thread that are opposed to that change, but I don't think the core devs are considering any alternative to unused variables just being errors, which is disheartening.
This is by far my biggest annoyance with Go, more than writing if err != nil or the lack of generics.
I feel I write code in a different way than other people. Some think a lot before writing, and can stop to fix errors, while I tend to experiment, throwing stuff at the wall and iterating quickly, and only then polishing. Stopping every iteration during my experimentation phase to lint my code because the compiler is pedantic and stubborn just slows me down immensely and turns me off a language.
Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
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The evcxr project https://github.com/google/evcxr is implementing what amounts to an experimental Rust REPL. (Though there's inherently something a bit weird about a REPL for C/C++-like languages, where the phase separation between compile- and run-time is so inherent to the programming model.)
Empowering everyone to build reliable and efficient software.
I believe this tracks it: https://github.com/rust-lang/rust/issues/32838
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