Are there any neccessary mods for WoTR?

This page summarizes the projects mentioned and recommended in the original post on /r/Pathfinder_Kingmaker

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  • TabletopTweaks-Core

    This module provides a shared core system for all TabletopTweaks mods, and and any third party mods wishing to use TabletopTweaks systems and utilities.

  • TableTopTweaks: Core // Base // Reworks - Completely module, so you can customize as you wish. It includes numerous bug fixes, numerous additions of feats, abilities, talents, and a few spells--all of which are official in the tabletop and perfectly balanced (likely just not included by default due to budget and time restrictions). Even if you don't agree with everything in here, the bug fixes alone make it worth the download and then you can simply turn off the changes/additions you dislike. However this mod does single-handedly make armor viable via the addition of the mythic abilities 'Armor Master' and 'Armored Might.'

  • TabletopTweaks-Base

    Tabletop Tweaks is a mod that seeks to adjust the cRPG rules to more closely follow the tabletop ruleset. Additionally it adds content missing from the base game.

  • TableTopTweaks: Core // Base // Reworks - Completely module, so you can customize as you wish. It includes numerous bug fixes, numerous additions of feats, abilities, talents, and a few spells--all of which are official in the tabletop and perfectly balanced (likely just not included by default due to budget and time restrictions). Even if you don't agree with everything in here, the bug fixes alone make it worth the download and then you can simply turn off the changes/additions you dislike. However this mod does single-handedly make armor viable via the addition of the mythic abilities 'Armor Master' and 'Armored Might.'

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  • TabletopTweaks-Reworks

    This module provides non tabletop based tweaks to Owlcat's original mythic content including changes to some mythic classes and some mythic abilities.

  • TableTopTweaks: Core // Base // Reworks - Completely module, so you can customize as you wish. It includes numerous bug fixes, numerous additions of feats, abilities, talents, and a few spells--all of which are official in the tabletop and perfectly balanced (likely just not included by default due to budget and time restrictions). Even if you don't agree with everything in here, the bug fixes alone make it worth the download and then you can simply turn off the changes/additions you dislike. However this mod does single-handedly make armor viable via the addition of the mythic abilities 'Armor Master' and 'Armored Might.'

  • RespecMod

    A respec mod for Pathfinder: Wrath of the Righteous

  • RespecMod - Allows you to fully respecialize and customize your MC and companions. Most companion builds are 'fine' by default, but being able to have more control over stat distribution and their classes is fun (imo). There are definitely some characters that really benefit from this as they are either poorly made, or their class honestly doesn't 'fit/match' their story and history. It's further worth it with the other mods adding more feats, and the fact some companions are added late so you have little control by default over their first handful of levels.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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