Can someone look at this example code I've written to make sure I'm utilizing two VAOs properly?

This page summarizes the projects mentioned and recommended in the original post on /r/opengl

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  • LearnOpenGL

    Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

  • I suggest you either run your code, or follow a legitimate source like https://learnopengl.com/, rather than reading through guides and asking questions about code before you've even tried running it.

  • Guide-to-Modern-OpenGL-Functions

    A guide to using modern OpenGL functions.

  • an alternative way would be DSA. Have a look here: https://github.com/fendevel/Guide-to-Modern-OpenGL-Functions and example code here https://github.com/Fr3nchK1ss/OpenGL-4.6-Hello-Triangle

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  • OpenGL-4.6-Hello-Triangle

    The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.

  • an alternative way would be DSA. Have a look here: https://github.com/fendevel/Guide-to-Modern-OpenGL-Functions and example code here https://github.com/Fr3nchK1ss/OpenGL-4.6-Hello-Triangle

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