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Basic winSock blocking socket server repository, which I am updating in to a well documented tutorial: https://github.com/Kdavis489/WSServer
I personally think there are enough 3.3 tutorials out there, and that new ones should teach the modern paradigms introduced in OpenGL 4.X (DSA, immutable storage, sampler objects, vertex format, etc.). Basically, things mentioned in this post and this repo.
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.