Is there an "Effective Modern C++" version of OpenGL?

This page summarizes the projects mentioned and recommended in the original post on /r/opengl

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  • Guide-to-Modern-OpenGL-Functions

    A guide to using modern OpenGL functions.

  • Maybe that helps a bit. DSA is pretty straightforward. https://github.com/fendevel/Guide-to-Modern-OpenGL-Functions . There is a lot more to modern OpenGL than just DSA. If you want to deep dive into modern rendering (and modern OpenGL) I can suggest https://www.amazon.de/Graphics-Rendering-Cookbook-comprehensive-algorithms/dp/1838986197/ref=mp_s_a_1_1?crid=NLRU5UJZT0IH&keywords=modern+rendering+cookbook&qid=1649074763&sprefix=modern+rendering+cookbook%2Caps%2C163&sr=8-1

  • glFast

    Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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