What challenges have you run into when coding your own game system?

This page summarizes the projects mentioned and recommended in the original post on /r/FoundryVTT

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  • Deadlands-Classic

    A system for playing Deadlands Classic in Foundry VTT.

  • I've made a couple of game systems now, one for Deadlands Classic and one for HeroQuest. I'm writing a third right now for a custom Dungeon Crawler.

  • macros

    A collection of macros and code examples for FoundryVTT (by VanceCole)

  • Updates can also be a motivational issue, if it wasn't for the updating to v9 wiki someone put up I don't think I'd have had the time to go and figure out exactly what I needed to change for Deadlands Classic. My advice is to go dig through the fantastic wiki's that the League have setup and the fantastic code examples of Vance Cole, thanks to these I think I've only ever had to ask for help on the discord twice. Both times I was answered within half an hour and had the issue resolved. I literally only go there for tech support though and only as a last resort, I like a good puzzle.

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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