Digital Foundry - Yes - Valve Really Did Fix Elden Ring PC For Steam Deck!

This page summarizes the projects mentioned and recommended in the original post on /r/linux_gaming

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  • EldenRingStutterFix

    Discontinued D3D12 modification that might fix stuttering in Elden Ring

  • And yes, you could. There's even a d3d12 fix by now.

  • Proton

    Compatibility tool for Steam Play based on Wine and additional components

  • I share my game library between Linux & Windows, so I use NTFS and followed this guide: https://github.com/ValveSoftware/Proton/wiki/Using-a-NTFS-disk-with-Linux-and-Windows Seems intimidating to set up, but it wasn't that bad. Another option is BTRFS with WinBTRFS.

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  • vkd3d-proton

    Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

  • proton-ge-custom

    Compatibility tool for Steam Play based on Wine and additional components

  • I did try GE-Proton 7-9, but didn't set the launch option. According to the release notes that is already the default for ER: https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/GE-Proton7-9

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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